Junker's Delight - Starfinder 2e [Conversion]

Junker's Delight - Starfinder 2e [Conversion]

An important vessel crashed in Akiton. Will you be the first scavengers to reach it or will you have to fight against mercenaries for the prize?

TYPE

Campaign

SYSTEM

Starfinder 2e

LEVELS

1–4

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$12.00

/ Session

Details

Weekly / Wednesday - 4:00 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 6–10 Sessions

2 / 5 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

2/5

About the adventure

In this adventure, the player characters will be in Akiton, a hot, almost lawless world. As the characters move around town, they are approached by someone asking for help, of course with payment involved. When I ran this campaign in Starfinder 1e, I found it the perfect adventure for beginners. With that in mind, I plan to convert it to Starfinder 2e since it has plenty of good combat and roleplay opportunities.

Game style

Tactical / Crunchy

Meet the Game Master

5.0

(25)

Game Designer
Multi-lingual

4 years on StartPlaying

212 games hosted

Highly rated for: Knows the Rules, Creativity, Visual Aid

Average response time: 6 hours

Response rate: 67%

About me

Ever roll a Nat 1 and immediately regret your life choices? I’m here to make those moments unforgettable. Hi, I’m Lucas, a professional Game Master since 2021 (GMing since 2011), with thousands hours of experience running adventures across multiple systems. 🎲What’s it like at my table?🎲 "Make me attack roll." "I rolled a 2." (sad player) "That’s a miss." And that’s just the start! 💡Common things you will hear in my sessions:💡 "Wow, you’re all rolling really badly tonight." "You can try it, sure, let's see how it goes." "How did this even happen?" Of course, it’s not all jokes, my role as a GM is making sure everyone is having a good time at the table. Most of my games are all about sitting around, having a good time, invest into the campaign and roll dice. Whether you want a lot of roleplaying, epic combats, or fun banter, I create each session to your group’s style. Some parties come for drama, others for chaos, and some just want to roast my NPC names.

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Character creation

Creating your character

• In my games, I like to follow the Rules as Written with a few small adjustments and "quality of life" additions. • Players can create their characters using any ancestry and class, regardless of rarity. Backgrounds are common only, with exceptions based on player request. • I allow most uncommon items/features, feel free to ask. Rare is a little more restrictive but might still be allowed. • Variant Rules: Free Archetype.

What to expect

Preparing for the session

• Decent microphone • Decent internet • Consistent schedule. • Discord to use voice chat (account is required).

What Lucas brings to the table

I will try to automate the VTT as much as possible for each individual player. I will try to find the highest resolution maps to use and have hundreds of music in different playlists to use. I like to mix Rule of Cool and Rule as Written as much as possible, to make it fun for everyone.

Homebrew rules

I have a document that includes a few suggested changes, such as picking Archetype Skill Feats as Archetype Feats, Recall Knowledge suggestions etc.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Lucas creates a safe table

We will have a Session 0 before the game starts to discuss characters and expectations. The break happens in the middle of the session, for 15 minutes. After most sessions, I will ask what the players want from the rest of the campaign, and what they want less of.

Content warnings

Safety tools used

Frequently asked questions