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Captives of the Drow!

One night in an Osirion Tavern you were drugged and kidnapped....You awake and find yourselves captives of a band of Drow, somewhere in the Darklands!

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
Free

Details

Weekly / Tuesday - 6:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 30+ Sessions

4 / 4 Seats Filled

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Schedule

Meet your party members

4/4

About the adventure

Initially, this is a Dungeon Crawl adventure set in the Darklands of Golarion...The players must do their utmost to escape the dangerous tunnels and caverns of this unforgiving underworlde...After this the players will find themselves in Osirion, land of the Sun and Desert....Expect Urban adventures in Desert cities/towns and adventuring in the tombs of the Ancient Pharaoh's of the land...

Game style

Dungeon Crawl

Sandbox / Open World

Tactical / Crunchy

Meet the Game Master
Neurodivergent

Less than a year on StartPlaying

1 game hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

About me

I'm 54 and have been playing and running TTRPG's since 1987. At first I was inexperienced (obvs) but have learnt to turn into someone who can competantly run a game. I have all of the skills required to be a fair and just and unbiased GM.

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Character creation

Creating your character

Characters will be created over discord and using Fantasy Grounds and starting lvl is 1 as per the module.... The character creation will take place on session 'zero', the first session of play before the game proper starts with session one.

What to expect

Preparing for the session

You need to join my Fantasy Grounds VTTRPG server to play the game. Password wil be provided and hunt for my game via 'search by GM name' which will also be provided to you. All communication - vocal - will be through Discord on my Discord server which you will be invited to Pre-requisites are you must have Discord installed and you must have a Fantasy grounds account to play (though the software is free - just download the Fantasy Grounds Unity Demo)

What Nathan Pops brings to the table

I try to vocalise different NPC voices but they tend to invariably all end up sounding like a gravelly voiced cockney hehehe I utilise Syrinscape for atmospheric sound effects and music throughout. You can turn this off individually if you wish though it is recommended for immersion! :D I tend to stick to the rules as written where I can and let logic take over where the rules arn't clear. There is a fair bit of tactical combat in this module and by the end of it the players can be expected to be 14th level or higher, and possiblt Epic.... Expect combat, exploration, suspense, dramatic moments and chills and laughter in equal measure!

Homebrew rules

Not really any homebrew rules except one plaguirised from 3rd edition D&D whereby any character (and opponent) may take a free 5 foot movement anywhere that is clear without provoking an attack of opportunity at any point in their turn - before or after any segment of movement and/or combat rolls.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Nathan Pops creates a safe table

If there are any arguments i will have a separate channel on Discord to sort out the problem and I will be going over the do's and don'ts in session zero - things like excessive swearing with under 18s present, no PVP unless the character is mind-controlled etc, etc I will go over the safety tools I implement in session zero. X,N and O's are typed in game in fantasy grounds chat

Content warnings

Safety tools used

Frequently asked questions