Storm wreck into Princes

Storm wreck into Princes

A storm-lashed isle hides ancient secrets, while the earth itself trembles—calling heroes to face what stirs in shadow and stone.

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
1 SEAT LEFT
$10.00

/ Session

Details

Bi-weekly / Wednesday - 12:00 AM UTC

Feb 25 / Session 10

Session Duration / 3–4 hours

4 / 5 Seats Filled

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Schedule

Wed, Feb 25 | 12:00 AM – Session 10

Tue, Mar 10 | 11:00 PM – Session 11

Tue, Mar 24 | 11:00 PM – Session 12

Tue, Apr 07 | 11:00 PM – Session 13

Tue, Apr 21 | 11:00 PM – Session 14

Tue, May 05 | 11:00 PM – Session 15

Tue, May 19 | 11:00 PM – Session 16

Tue, Jun 02 | 11:00 PM – Session 17

Tue, Jun 16 | 11:00 PM – Session 18

Tue, Jun 30 | 11:00 PM – Session 19

Tue, Jul 14 | 11:00 PM – Session 20

Meet your party members

4/5

About the adventure

Storms brew above, tremors stir below—something ancient is waking. In this high-stakes fantasy adventure, your journey begins on a remote island scarred by dragons and time. From its storm-wracked shores to the quiet valleys inland, the land holds memories of fallen powers and whispers of unrest. But as you set out to answer simple calls for help, your path will twist into something far more dangerous—mysterious cults, crumbling ruins, and forces not of this world. This game blends exploration, combat, and roleplay in a world where the choices you make truly matter. You'll dive into dungeons, face off against elemental foes, uncover long-lost lore, and forge bonds with allies who may one day save (or doom) the realm. Whether you're an eager new adventurer or a seasoned hero, there’s space at the table for your story. Expect a balance of thrilling encounters and meaningful character moments. If you enjoy classic fantasy, unfolding mysteries, and a world that reacts to your decisions, this is the campaign for you.

Game style

Roleplay Lite

Combat Heavy

Dungeon Crawl

Game themes

Meet the Game Master

5.0

(17)

Teacher/Educator

Less than a year on StartPlaying

17 games hosted

Highly rated for: Creativity, Inclusive, Teacher

About me

New DM. Big imagination. Your story matters. Hi! I’m Spencer, a newer Dungeon Master who’s deeply passionate about storytelling, worldbuilding, and giving players a space to explore their characters, choices, and consequences. While I’m still early in my DM journey, I’ve already run multiple one-shots with a variety of players—and I’m now stepping into running longer-form campaigns with rich character arcs and evolving storylines. I focus on roleplay, emotional stakes, and world immersion. My games lean into character-driven stories, moral choices, and player creativity, while still keeping the rules in mind. I’m not here to show off—I’m here to help you tell a meaningful story and have fun doing it. What to Expect: A welcoming, flexible DM who listens and adapts Safe, inclusive games with open communication Story-focused sessions with opportunities for combat, exploration, and character development A homebrew world with unique factions, secrets, and mythologies (unless you would like to do a module set in a certain setting). I currently run games over DND Beyond maps, but willing to try a new platform, using Discord for communcation, and I’m always happy to do a Session Zero to create a shared vision and comfort for the group. Whether you’re new to D&D or a veteran looking for a thoughtful table, I’d love to run something for you. Let’s roll some dice and build something unforgettable.

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Character creation

Creating your character

Everyone will be using point buy to create their character. I would everyone to use the 2014 rules because that is what I am used to. We already did a session 0 with the first 3 players, and I would love for you to join! This means I would like to sit down with you for less than an hour and find how to connect your character to that if the other players and give you a rough session 0. You can use point buy, or standard array to decide the sats of your character. FAQ: Starting level is? ~Level 1 to quickly get to higher levels where more fun can happen Where should I make my character? ~In DND Beyond so all can see the sheet Should I make my character ahead of time? ~Yes, however I would like to talk about how they fit in the party before the first session. Do you tie in character backstories? ~I would love to and have you collaborate with me on how this might look or the specific details Any Content off limits? ~Anything that is 2014 is on the table except homebrew that has not been specifically checked off by me. How do I decide my stats? ~Point buy or standard array is preferred Essentially everything will be done during session 0, you will need to just join discord. If you have other questions just message me! {:^)

What to expect

Preparing for the session

Make sure to join the discord and the campaign in dnd beyond. And send me a message in discord to set up a time to tie you in!

What Loaver brings to the table

We will be using DND Beyond for almost everything. We will use discord for communication. I have also bought a lot of dnd content and can share that with folks. I also love player creativity so if you want to try something I will try my best (within the rules) to see it out! I do have access to some well made maps and have been practicing making my own maps. If you know the DM Lair at all I have also bought a bunch of content from there and may use some of their sources in out campaign to help ensure high quality content for everyone! I am also going to look into making custom tokens for the custom enemies I have planned.

Homebrew rules

You can drink healing potions as a bonus action. Flanking rules outlined in the PHB

Equipment needed to play

Internet

Computer

Microphone

Safety

How Loaver creates a safe table

We will establish the premise of the campaign and some boundries for going forward. After this is done then we will make connections for our characters and have them all set to go. Depending on when this is complete we may even start the campaign. After each session I will make sure there is time to share any adjustments or critiques of how we can make the game more enjoyable. I am also always open to personal messages of how I can change the game to better suit everyone. I want everyone to have a good time!

Content warnings

Safety tools used

Frequently asked questions