Odyssey of the Dragonlords
Washed ashore in a land of gods and monsters, your destiny is written in the stars. Will you defy fate—or fulfill a mythic prophecy?
$25.00
/ Session
Details
Weekly / Monday - 11:30 PM UTC
Session Duration / 3–3.5 hours
5 / 6 Seats Filled
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Schedule
About the adventure
Washed ashore in a forgotten land where gods walk among mortals and ancient oaths hold the weight of life and death, your journey begins with a prophecy. Odyssey of the Dragonlords is an epic Dungeons & Dragons 5E campaign inspired by Greek mythology—rich with tragic heroes, divine meddling, legendary monsters, and the looming shadow of the titans. As chosen heroes of Thylea, you are bound to a mythic destiny that will shape the fate of the world itself. This is a game of high drama, heroic choices, and immersive storytelling. You’ll voyage across uncharted seas, delve into sunken ruins, parley with ancient beings, and battle creatures out of myth. The campaign features a unique Epic Paths system, ensuring that every character has a personal connection to the world and a story arc as grand as the gods'. Expect morally complex decisions, powerful enemies, and the ever-present tension between fate and free will. My games are inclusive, roleplay-focused, and welcoming to both newcomers and seasoned players. I provide custom maps, music, and visual aids, as well as session summaries to help you stay immersed in the narrative. Combat uses dynamic battlemaps and strategic mechanics, with homebrew tweaks to add flavor without bogging things down. Above all, I focus on player agency, character-driven stories, and keeping the game fun and engaging. Whether you’re a bard chasing immortality, a warrior seeking redemption, or a scion of the gods themselves, this world is yours to change—or destroy. The oath has been spoken. The gods are watching. Are you ready to become legend?
Game style
Rule of Cool (RoC)
Roleplay Heavy
Game themes
Meet the Game Master
About me
“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.” Bilbo Baggins The road awaits… I've been a professional Storyteller for almost four years now, and making a living from my creativity is a lifelong dream. I've recently been more and more interested in telling stories utilizing the SWADE ruleset. I want a more dynamic and narrative game, one wherein the players have a considerable amount of control over the story. I strive to make my table a safe and inclusive space for everyone. I will not tolerate bigotry, hatred, or intolerance (it's a paradox, look it up). As an incredibly neurospicy transwoman educator I want my players to have a safe space to play and explore. To tell the best stories we have to be vulnerable. To be vulnerable we have to feel safe. All of my tables are neurodivergent and LGBTQ+ inclusive and friendly. Like all good stories, mine has a beginning. So how did it all begin? I first set foot on the road when I was but a wee lass. I grew up on the stories of Bilbo, Frodo, and the Fellowship. My father and I bought the old (somewhat new at the time) red box D&D on a lark for my older sister. She never really played, but fast forward a couple of years and her boyfriend played, and I was interested, so he ran a couple of games for me. Before I knew it, my feet were swept out from underneath me. Already hooked on science fiction and fantasy (think Heinlein, Asimov, Le Guin, etc.), I had found a new way to explore the worlds I loved. I quickly moved from D&D Basic to AD&D (1st edition), as I wanted more complexity and options in my stories. When AD&D 2nd ed. came out five years later I balked and grumbled, and then saw that they fixed many of the glaring problems that we had been band-aiding for years. AD&D 2nd edition has always been my game, and I spent many glorious hours trekking across all the known realms. In between I played a multi-verse of other games, but most especially G.U.R.P.S., Champions, the Worlds of Darkness, Shadowrun, Middle Earth (Rolemaster), as well as Robotech and Rifts. I found D&D 3.x and 4e much too crunchy for me (I know, I played Palladium games), but 5e helped me fall in love with D&D all over again. I have also done a lot of free-form online roleplaying, back in the bad old days of AOL chatrooms and IRC. I love playing, but I have always been a DM at heart. A good game, as a player or DM, is a special type of magic. For many years I was a performer in Castleton, at the Oklahoma Renaissance Festival, and I learned how it really feels to wear armour and wield a sword, not to mention a thing or two about creating magic. I try not to bring *too* much of that realism into my games, but some of it I just can't leave out. During COVID I found myself craving D&D, and found an online pick-up game on Roll20. I still game with some of those nerds today. Of course I quickly got the Storyteller bug again, and started running a game. Then I heard about pro-DMs, and I scoffed, like many others. But bartending was slow, I needed money, so I posted a couple of games. Next thing I knew I had two campaigns in full swing, both of which lasted over 3 years and only recently came to an end. So, I started doing this crazy thing, and in April of 2021 I quit my bartending job and starting running games full time. And here I am today. "All that is gold does not glitter, Not all those who wander are lost;" J.R.R. Tolkien
View Profile →Character creation
Creating your character
We will discuss character creation before Session 0 and build characters together before and during Session 0. Characters are first level, and stats use the Standard Array +4. Pre-generated characters are also available. We will be using a mix of methods to flesh out your character, including a unique Epic Paths mechanic as well as techniques learned and adapted from my years of performing at Renaissance festivals. A Player's Guide and House Rules will be provided prior to Session 0.
***Come enjoy an intense, exciting D&D campaign in a super safe and inclusive environment!*** Come and play D&D as you've never experienced it before! Exciting role-play, dynamic storytelling, deep character building, and gritty homebrew combat rules! Combat is tactical and fast paced, role-playing is deep and character driven, and social encounters are meaningful and diverse. Every action you take has consequences (both good and bad) that must be faced. The world lives and breathes around you! The game is capped at 6 players, so everyone has a chance to have all the time they want in the spotlight. I strive to make my tables as inclusive as possible, and I warmly welcome those who are neuro-spicy and/or part of the LGBTQ+ community (I'm both!)
What to expect
Preparing for the session
Each player will need to have Discord with working audio input and output. A webcam is nice too, but not required. DroidCam is a great app that turns your phone into a webcam. Each player will also need to download and install Fantasy Grounds Unity, which you can obtain at www.fantasygrounds.com. The Demo (free) version is fine, as I have an Ultimate license.
What Aisling the Red brings to the table
As I have considerable expertise with Fantasy Grounds. I will provide an immersive experience utilizing everything a powerful VTT has to offer. The Rule of Cool is THE rule at my table. Dramatic RP moments are encouraged, and the players will have considerable control of the narrative as we craft intricate stories together. In addition I have a Discord community with over 100 geeks and nerds who love gaming just as much as you.
Homebrew rules
House Rules will be provided prior to Session 0.
Equipment needed to play
Computer
Internet
Headphones
Webcam
Platforms used
Safety
How Aisling the Red creates a safe table
*Consent checklist filled out and discussed during Session 0. *Thorough Session 0 covering all aspects of game play. *Digital (and anonymous) XNO cards during play. *Aftercare provided as needed. *Stars and Wishes after each session.
Content warnings
Safety tools used
