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LANCER - All I Ask: The Heaven Above & The Road Below Me
You are a Lancer, the best of the best. There's a galaxy out there that needs saving, pilots. Reach out to the stars and become a legend.
About the adventure
You and your fellow players are a unit of elite mech pilots. You decide whether you fight for Union, the Albatross, a mercenary company, or one of the Big 4; either way, you will be assigned missions against impossible odds. Explore a galaxy of infinite possibilities and bring mechanized firepower down upon your unlucky foes. Each session will comprise of a mission, and upon completion you will be rewarded with licenses to further customize your mechs. The main focus will be on tactical mech combat. Lancer is a crunchy, tactical game of turn-based combat with endless customization and tactics. Work together with your fellow Lancers to dominate the battlefield. Customize your mechs to handle diverse theaters of war, including the vacuum of space and the crushing depths of the ocean. Your pilot's skills and proclivities will help gather resources and intel before, and sometimes during, a mission. And all of this action happens against the compelling background of the LANCER campaign world.
Game style
Combat Heavy
Rules as Written (RaW)
Tactical / Crunchy
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Knows the Rules, Inclusive, Creativity
About me
The name's Seth, but you can call me CTP! My goal is to provide the best gaming experience for you that I possibly can, and I have high standards! I've got over 20 years of TTRPG experience; at least 50% of that time was as a DM/GM running games for my friends. I consider myself an exceptional GM. I balance improv, acting, fun voices and accents, and thorough system knowledge with a sense of fairness, excitement, narrative development, and humor. I run pre-written material as well as creating my own adventures and campaigns. I also know what it's like from the players' POV. https://www.youtube.com/@CTP_GNG ^ check out my silly gaming YouTube channel if you want to hear some voices and SUCH; the Legend of Legaia playlist has a lot of voice acting nonsense I tell you what boy howdy.
View Profile →Reviews (7)
Proficiencies
Players say this GM is great at:
Knows the Rules
Inclusive
Creativity
I've played in countless (IRL) games run by CTP over the past couple of decades, and I look forward to every session. I remember to this day the deep, gravelly voice of a blue dragon swooping out of the skies of Sharn nearly twenty years ago demanding of us "Get on!" and realizing that CTP had made our characters the center of what mattered in Eberron even before we'd found our characters' voices and habits. I can still picture the swift motion of CTP showing us how the drow cultists kicked over the tavern tables for cover and leveled crossbows at those of us who had not succumbed to their foul poisons. I hold in my heart the peaceful rightness of Grignak's complete unmaking by an elder brain in the final battle for all of reality -- it was truly his time, and there was no coming back. I shouldn't have been surprised by the FBI sting operation to catch my nosferatu for the serial killings he had committed (...before becoming a vampire), and yet I walked right into that trap because my pride demanded it -- and what a fall ensued. CTP will let the villain win, if that's what the dice (and your hubris) demand, but win or lose, the PCs own the spotlight. It's their story, one way or another. CTP is a GM for the ages. At our first session after the passing of Gary Gygax, CTP rolled for 1d20 seconds of silence. Fate decreed it should be a natural 20, of course. And so we honored the moment...before plotting the downfall of the great Giant King Gygax, pulling together every spell and novel trick available to us.
CTP is an engaging DM who is intuitive and empathetic. He will push you to the edge of what you think is possible and encourage creativity and out of the box thinking. He has a strong grasp of the rules and will use them to guide your adventure wherever you want to take it. I highly recommend giving CTP a chance to DM for you, you won't be disappointed!
One of the best DM’s I’ve ever had the pleasure of playing under. Seriously, this guy is one of the greatest. In person table top, or play by post; this man has you covered through spoken or written word. He will work with your character ideas and plan around them. Just know that you can always bet he knows exactly how the game is meant to be played. Not the type of DM for those players looking to cheese the system or lawyer the rules. Be a good player to him and he will treat you right in return. More DM’s should be light my guy here!
I've played in more than one game run by CTP, both in session and in play by post. He's fastidious, creative, and technically sound without crushing the spirit and spontaneity that makes tabletop RPG shine as a hobby. His descriptions are immersive without becoming bogged down in irrelevant noise and his adventure pacing is excellent. I'd do it again in a heartbeat.
Character creation
Creating your character
Follow the basic rules of character creation, all available for free from Massif Press! You will start at LL 0 with access to all GMS weapons, chassis, and systems. After each mission, you will earn licenses giving you options to new and exciting mechs.
What to expect
Preparing for the session
Be sure you have access to Discord and a microphone, and a stable internet connection, ideally on a PC or laptop. We will use Foundry as our virtual tabletop (VTT) which has full integration with the LANCER rules set. You don't need an account to use Foundry, I will provide a link to the server. You should make an account on COMP/CON, the free LANCER web-app. It will help you with character and mech creation, and has integration with Foundry.
What CockroachTeaParty brings to the table
This game will use an advanced VTT (Foundry) which includes character sheets and integration with the free COMP/CON web app for LANCER. This game features intense tactical combat, and fully engages with the customizable and surprisingly deep rules for LANCER. There's infinite variety for builds and cool combos! I will be bringing my system knowledge and rules mastery, a helpful attitude, and a predilection for fun voices. The missions and scenarios will be created custom by yours truly, and your pilots will get to direct the course of the campaign!
Homebrew rules
I am banning the Prospector pilot talent from the Dustgrave supplement; it's just a bit too goofy for my tastes and we don't need mechs digging giant holes all over the place.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How CockroachTeaParty creates a safe table
Everyone will get a session 0 pre-game interview to cover any topics you are uncomfortable with, but I plan on keeping this game focused on giant robot action. Player safety, comfort, and inclusion will be handled on Discord to make sure everyone is in good shape.
Content warnings
Safety tools used
Additional tables
2 available
Weekly / Thursday – 3:00 AM UTC
0 / 5 Seats Filled
Weekly / Friday – 3:00 AM UTC
0 / 5 Seats Filled