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[LANCER] Legacy of Steel and Solace

[LANCER] Legacy of Steel and Solace

Join a gritty mercenary crew navigating galactic war, corporate conspiracies, and an emerging AI threat in a custom universe where choices matter.

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
FULL
$5.00

/ Session

Details

Weekly / Sunday - 9:30 AM UTC

Session Duration / 2–4 hours

5 / 5 Seats Filled

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Schedule

This game will begin once 3 players have joined

Meet your party members

5/5

About the adventure

Legacy of Steel and Solace The year is 3240 and the galaxy is fractured. Three great powers dominate known space, locked in a tense cold war of ideology, espionage, and proxy conflict. The Imperium of Sol is a brutal empire ruled by Emperor Cassian XIV. It thrives on rigid hierarchy and military dominance. Every citizen has a place, and every rebel is a heretic. The Confederation of New Dawn opposes this vision with idealistic fervor. Formed in the ashes of rebellion, the Confederation champions digital democracy, radical transparency, and technological progress. But its bright future often conceals murky methods. The Hegemony of Ashur stands between them: a warrior state forged from conquest and survival. Governed by a council of warlords, it projects neutrality while secretly arming for the next inevitable war. Beneath its surface, a power struggle brews. At the heart of this precarious balance lies Ashar-4, a neutral trade world and diplomatic hub. Here, diplomats, mercenaries, smugglers, and idealists all converge under a fragile truce, trying to prevent the next great war—or profit from it. But shadows stir. Rogue factions chase forbidden technology. Cults whisper of cosmic silence. A hidden war is already being fought—in the back alleys of Hadiris, in the databanks of AI networks, and in the minds of those who’ve glimpsed something... impossible. You are members of a smaller mercenary company. Your contracts will put you between the agendas of nations, corporations, and nightmares. You may shape history. Or be erased by it. Suit up, pilot. What still floats, still fights.

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

4.9

(8)

Teacher/Educator

Less than a year on StartPlaying

9 games hosted

Highly rated for: Storytelling, Creativity, Sets the Mood

About me

Hey everyone, I started my tabletop experience playing D&D with the lads. Over time, moved to GM'ing for them. Recently, I moved from D&D to another system, and I love learning them. I'm still relatively new, and would say I've only been GM'ing consistently for about 1 year.

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Character creation

Creating your character

Character Creation Process: Characters are created before Session 1 using the standard Lancer core rules. Players start at License Level 0 as fresh pilots joining the mercenary company. Tone Expectations: This is a morally complex campaign where you'll face difficult choices between competing interests. Your characters should be motivated by something beyond just money - survival, ideology, revenge, or personal codes work well. Expect corporate intrigue, war crimes, and situations where there are no clear "good guys." Session 0 will hash out more details to make sure everything is nice.

What to expect

Preparing for the session

Reading the free rules would be appreciated, but not required. Players should have discord accounts, ready to be on call. Discord will be highly integrated into the campaign. Foundry will be used, but you will not require an account. Additional resources such as Retrograde Mini's, and CompCon will be used, but instructions of use will be provided on Session 0.

What Ben brings to the table

I try my best with character voices, but I am no voice actor. I will strive to have every scene filled with visual aides, battle maps, and music. This system lends itself well to tactical combat, and many encounters to test your skills will be presented. Prepare for a mix of combat, as well as interactive RP moments.

Homebrew rules

I don't use many homebrew rules, however the lore and setting is entirely homebrew.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Ben creates a safe table

During session 0. We will discuss all topics that will presented in game to ensure everyone is comfortable. Furthermore, we will discuss and develop no-go zones, and other concerning topics. Many opportunities for feedback will be available via discord.

Content warnings

Safety tools used

Frequently asked questions