Ride with Honor, Strike with Steel! Learn Mythic Bastionland
Broken oaths linger like ghosts, and the sea brings war. Can scattered knights unite the realm before the tide consumes all?
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About the adventure
Steel in hand, with steeds that fly, Beneath a blood and silver sky, Ride you forth where legends tread, Where myths still breathe and knights still bled. In Mythic Bastionland, you are a wandering Knight-Errant, sworn to no lord but the Realm itself. You will travel a land unraveling—twisting with strange Myths, haunted by broken oaths, and brimming with danger. Will you stand firm when a vengeful Wyvern hunts you across the skies, clutching a stolen relic from a shattered nest? Can you stem the tide of a creeping Plague, whispered into being by those who praise the Writher Within? Will you descend into the gaping wound of the world, where a Demon slaughters Seers and waits to be sated? Your journey begins in the saddle, with blade in hand and no map but your will. Seek lost truths, speak with cryptic Seers, and confront the Realm’s darkest faces—beasts, cults, betrayers, and the myths that live beneath them all. Rise in Glory, and you may command warbands, rule bastions, or even seize the Crown… should you dare. This is a rules-light, flavor-rich game where creativity reigns. Talk, scheme, strike—solve problems your way and be rewarded for wit, courage, and audacity. If violence erupts, Gambits and Feats ensure combat is swift, deadly, and driven by dramatic choices. The Realm is yours to explore. It lives, changes, and remembers. Every oath sworn, every monster slain, every fire sparked—it all matters. You'll forge a unique Knight with ambition, purpose, and a legacy written in steel and smoke. The land is dying. The myths are waking. What will you make of it?
Game style
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
16 games hosted
Highly rated for: Teacher, Visual Aid, Knows the Rules
Average response time: 2 hours
Response rate: 100%
About me
I’m a long-time nerd and storyteller drawn to games that reward planning, creativity, and cinematic moments under pressure. I first came to Lancer for its crunchy tactical combat, deep mech customisation, and rich sci-fi worldbuilding—and I stayed to craft missions where the stakes are real, and every choice counts. More recently, I’ve fallen in love with Mythic Bastionland, a poetic, rules-light system of knights, myths, and fading glories. It’s perfect for players who love immersive, character-driven storytelling in a world that remembers every failure and honors every sacrifice. What makes my games different? I design tightly focused encounters—whether on a war-torn colony or in a crumbling keep—that challenge players to think, collaborate, and act boldly. My stories reward smart planning, risky plays, and character growth—whether you're custom-tuning a mech or navigating the politics of a fractured realm. Games are run on FoundryVTT with full module support. Voice is handled through Discord.
View Profile →Reviews (6)
Proficiencies
Players say this GM is great at:
Teacher
Visual Aid
Knows the Rules
Solun is great GM who excels in exploring the personalities of characters (both player and NPC). He also has a good understanding of the rules, allowing the game to run smoothly. Solun's best quality as a GM is his ability to immerse players in the narrative of the game and allowing them to feel like they're part of the world.
First time playing Lancer and Quiescent Solun was amazing at showing the ropes, keeping me updated even on potential mistakes on my builds, etc. He was a true badass GM when it came to pre/during/post areas of a DM/player relationship. They even went above and beyond injecting questions and adding moments of dread and levity. Amazing visuals that Foundry brings and he controls so well. Mech explosions are super cool and bullets running across the maps just look cool. Great DM. Highly recommend.
Quiescent Solun ran a fantastic Lancer game that struck a great balance between challenging mech combat, engaging story, and room for creativity. The fights were well-designed and made good use of the system without feeling overwhelming, and the narrative had enough structure and freedom to make our choices feel meaningful. He stuck to the rules in a way that kept things fair and consistent, but still allowed for clever player ideas when they fit the scene. With some light voice work and music to set the mood, the sessions always felt polished but never overproduced. All up, a really solid GM who knows how to run a tight, enjoyable game.
Character creation
Creating your character
In our Session 0, we’ll craft your Knight together using the Mythic Bastionland system. You’ll roll your stats and then choose from a diverse selection of Knights—each carrying unique powers, burdens, and stories. Will you rise as the noble Gilded Knight, a shining beacon whose sacrifice rallies allies? Or the mysterious Rune Knight, who bends fate itself with cosmic runes? Perhaps the cunning Mask Knight, master of deception and hidden faces? Or the bold Coin Knight, who gambles life and death with a flip of a coin and plays haunting tunes that divide friend and foe? This collaborative creation sets the foundation for your journey and helps your Knight find their place in the ever-shifting Realm we’ll explore as one.
What to expect
Preparing for the session
Have a working microphone. Join the Discord server (invite link will be sent after sign-up) for voice chat and scheduling Install a modern browser (Chrome or Firefox recommended) Join the provided FoundryVTT link (no download required—just click to join)
What Quiescent Solun brings to the table
I run games set in an age where myth is not a story of the past—but something being forged in the present. You’ll play knights in a realm on the edge: of ruin, of glory, of memory. Great and terrible things can still happen here, and you are the ones who will shape them. I bring: Evocative narration and character voices to breathe life into a crumbling world Atmospheric music and sound via FoundryVTT to immerse you in every moment A living realm that reacts to your oaths, choices, and failures A poetic, mythic tone grounded in loyalty, legacy, and looming catastrophe Combat strikes with purpose — not rare, but never routine. When it comes, it’s lethal and loaded with consequence. Expect trials of spirit as much as sword. Your decisions matter—not just for you, but for the fate of the realm itself.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Quiescent Solun creates a safe table
Your safety and comfort are critical. I use the following safety tools: Monte Cook RPG Consent Checklist Session 0 to align on tone, themes, and boundaries Open Door policy — leave or pause anytime, no explanation needed Aftercare and check-ins after intense or emotional sessions