Spelljammer Academy! A Mini-Campaign
The Spelljammer Academy shows promising young recruits the life that awaits them out beyond the stars of Faerun, but things lurk in the dark between..
$25.00
/ Session
Details
Custom / Thursday - 2:00 AM UTC
Session Duration / 3–4 hours
Campaign Length / 3–5 Sessions
1 / 5 Seats Filled
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About the adventure
Welcome to Spelljammer Academy! Promising recruits are trained here under the tutelage of experienced spelljammers, who prepare fledgling spacefarers for the perils of Wildspace and the Astral Sea. Cadets learn the finer points of ship-to-ship combat, space exploration, and (in some cases) clandestine operations. The newest batch of recruits has just arrived after a long, arduous sea voyage, but there’s still much to do! Although it’s business as usual at Spelljammer Academy, the new cadets soon learn that strange things are afoot.
Game themes
Meet the Game Master
About me
I’m a storyteller at my core, and tabletop role-playing games are one of my favorite ways to tell those stories. What makes them special is that they aren’t just mine—they’re shaped by the players at the table, whether we’re in person or online. I was introduced to Dungeons & Dragons in middle school when my dad ran a game for me and my younger brother. He’d grown up playing in the early days, and that first session sparked my imagination in a way nothing else has since. Not long after, 5th Edition released, and I dove in—picking up the books and running games for anyone willing to play, from family to friends. As I got older, I discovered shows like Critical Role and saw how much the game was growing. That pushed me to take DMing more seriously, develop my own style, and keep improving. I ran games throughout high school and college, introducing new players along the way. There’s a moment every new player has—when they realize just how much freedom they have—and helping bring that moment to life is my favorite part of this work. In recent years, I’ve expanded into other systems to offer a wider range of stories and experiences. I’m always working to improve and refine my craft. Whether you’re brand new or experienced, my goal is simple: you leave the table feeling excited, engaged, and like you helped create something meaningful with others. I’d love to run a game for you and see what kind of story we build together!
View Profile →Character creation
Creating your character
You will need to create a 1st level character for this Spelljammer campaign. You do not have to use the lineages from the Spelljammer core set but a lot of tie in's to the setting with them. Pretty much any class or lineage option goes. If you'd like a premade character I can provide you with one. At session 0 we'll go over party makeup and lock in everyone's choices.
What to expect
Preparing for the session
You should have access to Discord and D&D Beyond, or one of the premade sheets. You'll also need to sign up for the free version of the Alchemy RPG platform.
What Sawyer brings to the table
I will bring the Alchemy RPG VTT, as well as the dynamic Dungeon Alchemist Software for original battle-maps.
Equipment needed to play
Computer
Internet
Headphones
Mobile Phone
Webcam
Platforms used
Safety
How Sawyer creates a safe table
The tags detail things that MIGHT come up in a game of 5e Spelljammer, NOT things that WILL come up. It is very important to me as game master that all of my players feel safe an comfortable at the table so they can focus on the game and the freedom to role play. Lines and veils will be discussed extensively beforehand, and integrated into the game experience before play.
Content warnings
Safety tools used