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Witherwild - A Beginner Friendly Daggerheart Campaign

Witherwild - A Beginner Friendly Daggerheart Campaign

Your peaceful land has been ravaged by an eternal spring, foreign invaders and a mysterious blight known as the Witherwild. Can you save your home?

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$20.00

/ Session

Details

7 players following this game

Weekly / Tuesday - 11:00 AM UTC

Oct 27 / Session 51

Session Duration / 2.5–3 hours

Campaign Length / 5+ Sessions

5 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Tue, Oct 27 | 10:00 AM – Session 51

Meet your party members

5/5

About the adventure

**Free First Session** Currently recruiting another player or two, we're between major story arcs so now is a great time to join! The party is currently level 5, so coming into their power... A beginning Daggerheart campaign for new players, but all are welcome! This is a campaign focused on roleplaying, storytelling and collaboration in which all the players have a real chance to impact the world with their own imaginations, as we build it together. The land of Fanewick is magical and dangerous. The woods are dark and twisting, filled with hundreds of faint divinities, capricious gods just as likely to hinder as help. And there is new hardship: the neighbouring kingdom of Haven has invaded, bringing strife and chaos in its army's wake. With themes of Culture Clash, Grief, People vs Nature, and Transformation and Change, there's a lot for us all to get our teeth into.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(19)

TOP GM
Neurodivergent
Published Writer
Voice Actor
No Gen AI

2 years on StartPlaying

72 games hosted

Highly rated for: Voices, Creativity, Storytelling

Average response time: 3 hours

Response rate: 100%

About me

Welcome to my page, adventurer… I’m Josh, also known as Faz and The Thespian Gamesmaster. 🎭 actor 🔮 improviser 🎤 voice over artist, 🧑‍🏫 acting teacher ♾️ autistic 🐶 dog owner 🏳️‍🌈LGBTQIA+ & BIPOC Friendly and, most importantly, 📖🧝‍♀️🐉👻🧛📖 Gamesmaster. I’ve been playing roleplaying games for many decades now, and gamesmastering them for almost that long. I have hosted long running campaigns in every Dungeons and Dragons edition since Advanced, The World of Darkness, Deadlands, Call of Cthulhu and 7th Sea – as well as running one shots and shorter adventures in numerous other systems. At the moment I’m also interested in running Daggerheart, as it leans so well into the collaborative storytelling space where I’m happiest and think I have the most to offer my players. I bring a sense of fun to my games, and want to include everyone in the wonder and joy of creating a world and adventuring together, discovering epic and comic highlights. As an actor, I’ve worked at the Royal National Theatre and Shakespeare’s Globe, as well as London’s West End, among many other fine theatres. My voice over credits include numerous plays on BBC Radio 4, various audiobooks and you can hear me on such films as The Prince of Persia, John Carter and A Christmas Carol with Jim Carrey. I’ve taught improvisation at the Royal Academy of Dramatic Art and Drama Studio London, and am currently the improvisational acting teacher on the Musical Theatre course at the Royal Academy of Music in London. In improvisation, I’ve appeared in almost all of the London 50 hour improv marathons, I’ve worked with The Showstoppers and am a founding member of the award-winning School of Night. I recently played the late great Gary Gygax, at the 2026 London Improvathon. "Having played in many 50 Hour London Improvathons with Josh, I can personally vouch for his improvisational and narrative skills! Any players at his table will be in more than capable hands." - Mark Meer, (male) Captain Shepard from Mass Effect, genius improviser and DM.

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Character creation

Creating your character

You're welcome to look at the rulebook or Demiplane Nexus and come up with ideas before you meet the rest of the cast. We currently have a rogue, a druid, a wizard and a guardian. We're just using the core rulebook for this campaign, not the new Hope and Fear expansion as the original players didn't have access to it and I want to keep things fair to them.

What to expect

Preparing for the session

You'll need free accounts on Discord and Fantasy Grounds. You can find Fantasy Grounds at https://www.fantasygrounds.com/

What The Thespian GM brings to the table

I offer collaboration as we shape the world of our campaign together. I'll be led by the players in the sandbox style, shaping our play by what the group is most interested in. I'm a professional actor and voice over artist, and I promise well rounded and differently accented NPCs and dramatic situations. I don't envisage the game being too combat heavy, but what there is will be intense. I embrace the rule of cool - as I think does the Daggerheart system.

Homebrew rules

None

Equipment needed to play

Internet

Computer

Microphone

Safety

How The Thespian GM creates a safe table

We will be discussing Lines and Veils in the session zero, and drawing up a document from that. We'll also use the Roll20 X N and O cards.

Content warnings

Alcohol Use
Animal Death
Blood
Character Death
Classism
Death
Emotional Abuse
Extreme Violence
Fire
Gore
Insects
Mass Death
Mind Control
Murder
Mutilation
Pandemic
Snakes
Spiders
Suicide Ideation
Trauma
Violence

Safety tools used

Frequently asked questions