Image by Jan Frans von Bloemen
Explore a wild and dangerous forest! Daggerheart Play2Learn!
You've been contracted to deliver an important package to a remote town deep in the Sablewoods. Brave beast and bandits to ensure it arrives on time.
About the adventure
You are among the few trusted individuals chosen by the king to deliver a package of dire importance to a small remote town. Braving the mysterious forest home to hybrid-beasts however is only the beginning, as you discover once you arrive and are requested to aid the wizard who holds wards over the thriving hamlet. Join me in this one-shot of Daggerheart for the official release, here on SPG. Dive into system inspired by Critical Role with interesting new options, cool new mechanics, and unique backdrops. And most importantly, have a blast with this short adventure.
Game style
Rule of Cool (RoC)
Rules as Written (RaW)
Theater of the Mind
Game themes
Meet the Game Master
2 years on StartPlaying
562 games hosted
Highly rated for: Creativity, Knows the Rules, Teacher
Average response time: 5 hours
Response rate: 100%
About me
As a lifelong hobbyist, my enthusiasm for roleplaying games was born from unforgettable shenanigans shared with close friends around a table in some basement. That same love has spawned countless friendships and encouraged me to join and contribute to a number of great communities, including store-driven Adventurer's Leagues and Cons. I have even been fortunate enough to make a living producing accessories for tabletop games, so it's no exaggeration to say that my life revolves around roleplaying games. I cut my teeth on D&D 3.x and had the rewarding experience of my first group of players being ready to explore countless other systems. Looking at the subtle beauty in new mechanics and the nuances that tie them into their settings and stories is a personal passion of mine, one that I love to share. Facilitating a new player learning a system, whether it's their first go at Dungeons & Dragons or their latest foray beyond, is one of my favorite opportunities. I own a myriad of unique RPGs and have read most of them, but I am always eager to hear about new potential experiences and unique stories to be told. Sharing our stories and love of games is what makes tabletop roleplaying games so special. I hope you'll allow me to share some of the things I love with you.
View Profile →Reviews (39)
Proficiencies
Players say this GM is great at:
Creativity
Knows the Rules
Teacher
I’ve joined the Masks campaign and am having a lot of fun playing. Travis is an excellent DM with great storytelling skills. He inspires creativity and ensures the smooth involvement of every player. He knows the rules well and even introduced some adjustments to make the game even more fun. I anticipate each session and look forward to experiencing where the story will take our characters.
Want a GM that makes TTRPG easy to understand and not overwhelming, and willing to give prompts/action just in case you can't think about it in the moment. Someone patient to hear what you are trying to say (because english is hard sometimes) lol I been playing a Masks game it is very fun, we are allowed to be as serious or silly in a given situation (within means of the game!! obviously). Sometimes gives your character prompts/actions that you can build on! The GM is very good at including everyone and can handle a group splitting up in game and there's never a lull in the game. Describes the scenery and people very well, and can tell what type of person they are. GM also knows the rules well and worldbuilding in game is very communitive with the players without getting off topic and out of the immersion. There to help build up your character concepts and the npc they associate with.
Travis does an incredible job setting up the story and characters in ways that give everyone a chance to shine. I feel like our group does a great job of working together and I feel at least part of that is thanks to Travis's great GMing and storytelling skills. I look forward to every session we play, partly because of the incredible amount of creativity he fosters in the group.
Travis is a sharp and clever GM for the Masks game I am in. He runs the game very well, treating it like a comic book, and making sure everyone gets a turn in the spotlight. He never gets flustered, roleplays well, and lets the characters shine even when they go of the rails entirely. The game is RP focused and I think that is his real specialty. I've never been bored in his game, and that is the highest praise I think a player can offer a GM!
Character creation
Creating your character
This learn to play version of the game will be run with pre-built character for ease of play, and said characters will be decided upon at the start of session. For players interested in how characters are built however, I would be more than happy to answer questions about the hows and whys of character creation outside of the game's time.
Game will be held with Premades for convenience, although if people are interested in character creation, I'd be more than happy to walk through the process post session! Choose from: Marlowe Fairwind, the Loreborne Elf Sorcerer She is the personal mage to King Emeris, and is responsible for bringing this group together. She appears calm, until she isn’t. Barnacle, the Underborne Ribbet Rogue There is no danger he will not get into, and no situation he cannot get out of. He fears water and will not swim. Garrick Reed, the Highborne Human Warrior A defector from a distant military force, he approaches most conflict with a “kill ‘em with kindness” attitude. Khari Nix, the Ridgeborne Giant Guardian Loyal to the end, with a dry sense of humor, she will suffer no fools. Khari was practically born with an axe in her hand. Varian Soto, the Wildborne Katari Ranger They take a “shoot first, ask questions later” approach. Any problem that can’t be solved with a bow, isn’t a problem yet.
What to expect
Preparing for the session
To participate in the chat on Discord, you'll need a mic. Webcams aren't necessary, but they can help improve communication. Discord accounts are free and you should install the software before the game. I'll provide a link to my personal Discord server for the game. You don't need to know the rules beforehand. If you're familiar with Critical Role or following Daggerheart's development, it may help you learn faster. I'll teach you the rules as we play, and I'll help you translate your intentions into the rules where necessary. Your only concern should be enjoying the game and bringing your character to life. You can use physical dice if you have a favorite set.
What Travis D. brings to the table
I'll provide the voice server via Discord. Demiplane has full character options and items to keep track of our heroes. While most of the game will be Theater of the Mind, we'll use Demiplane sheets for tracking abilities, harm, etc. I have a great command of the system and love helping players get into a new game. I also enjoy helping people find their voice or style or roleplaying, and creating a comfortable environment we can explore together. Open-ended games like this require adaptability and on-the-fly adjustments, and together with the players I look forward to exploring the collaborative world we create. Expect cinematic styling, off screen reveals and an immersive story built around the PCs.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Travis D. creates a safe table
This game will feature a heavy amount of Roleplay; That doesn't mean you must do character voices, or even speak in character if you find that difficult, but it does mean being invested in your character and their experience. Who are they? What would they do in this situation, might it be a bad choice, but the choice they'd make? How does whats unfolding around them shape their life, and where will they end up by trying to react to these happenings? It doesn't mean we need to know in advance these answers, rather much we'll be Playing to Find Out, and along the way guiding the story of our heroes. Sharing the Spotlight and juggling the action, as well as the beats of the story, primarily fall in my responsibilities, but feel free to suggest alterations to scenes or exciting ideas. As long as we share the table respectfully and don't talk other each other, we're all taking on all the roles of director, actor and audience collectively in this game. And who knows what is fun to watch better than an audience themselves? Game will be held on Discord (Mic required, webcam optional but encouraged), with player aids, handouts and characters sheets on Demiplane. Primarily a Theater of the Mind game. Breaks will be 10 minutes half way through unless everyone is too caught up in the game. Stepping away for any reason is also completely fine, but if able please check in if it's a slight pause the table can wait for or if you prefer not to interrupt the flow of the game. Post game debrief will occur wrapping up the session, but feel free to use StartPlaying to message any additional thoughts.