City of Gold & Silver | "Arcane" Inspired | Daggerheart 🏳️🌈
Daggerheart | Campaign
$26.00
/ Session
Details
Weekly / Monday - 11:00 AM UTC
Jun 18 / Session 3
2-3 Hour Duration
4 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+
About the adventure
⚙️ "Precain? Yeah, I’ve heard of it. City of haves and have-nots. Only question is, who’s who?"⚙️ Once known for its beauty and arcane innovation, the city of Precain was shattered by a war that ended generations ago, but its scars still bleed. Only two districts remain. The Gold District thrives on wealth, arcane tech, and ruthless politics. Lavish parties, sharp smiles, and subtle threats. The Silver District survives in the smog, gritty, desperate, and held together by loyalty. Gangs run the streets and people you can trust is worth more than anything. You survive here. Gold or Silver, it doesn’t matter. Precain is your home, and surviving it demands a price. One thing’s certain: Precain takes more than it gives. 💰 What Is This Campaign?💰 This is a beginner-friendly Daggerheart campaign where players will build deep, flawed characters and influence the world around them, helping define the city’s factions, villains, and power dynamics. Inspired by Arcane, Eberron, and Mistborn, City of Gold and Silver offers a rich setting where magic and technology intertwine. As a roleplay-first adventure, every puzzle, combat and NPC interaction serves to drive the narrative forward. Players will be free to steer the narrative, take things slow while learning the rules and immerse themself in a city where every character has their own story. 🗡️ What This Campaign Isn’t🗡️ This is not a combat grinder where every challenge is solved with a blade. While danger is always present, violence is just one of many tools, and not always the best one. I look forward to watching how you change the city, and how it changes you.
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Looking for new players! Adventure has just started, and players are welcome to join. Party composition: Level 1 Sorcerer Level 1 Guardian Level 1 Wizard
Less than a year on StartPlaying
62 games hosted
Highly rated for: Creativity, Storytelling, Inclusive
Average response time: 1 hour
Response rate: 100%
Additional details
How to prepare
🌟 Players will need: A Discord account, internet and a mic (camera if they wish) and a Foundry VTT account. 🧙 All players need to have ready for Session 0 is a character concept and a skim of the rules if possible!
What I provide
🎲 Access to Demiplane for seamless character creation and official Daggerheart tools 🧠 Patience and support for new players: no experience needed, just bring your curiosity 🎭 Roleplay-forward storytelling where character choices shape the world and the plot 🌟Firm believer in the Rule of Cool; if it’s awesome and fits the fiction, let’s make it happen 🗺️ Custom maps and visual aids for key NPC to enhance exploration and visulisation
Gameplay details
During Session 0 we will go over greater detail of the safety tools, and a debriefing will happen with any player that starts after this Session 0. Lines and Veils will be kept anonymous unless specified otherwise and will be listed in an online document. X-Cards can be sent digitally directly to me, or to the group if comfortable. Stars and Wishes will happen at the end of each individual session.
Content warnings
Safety tools used
• Lines and Veils
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
🗝️ Character creation will happen together at Session 0, and then on individual calls for any players that join after. I will guide each player through the process, all they need to have prepared is a vague character concept. 🧙 Characters will begin at level 1!
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Demiplane
• Discord