Rekindling of Riders: Alagaësia - Level 1-20 - 20 Sessions
Guard the dragon eggs. Shape the legacy. In this epic level 1–20 D&D 5e campaign, fate rides on your choices—and the wings of dragons.
About the adventure
20 Sessions - Progress from level 1 to 20! Zero setting lore knowledge needed! Ideal for players who enjoy fantasy, high stakes combat, and character-driven storytelling. Veterans and newcomers to D&D are welcome, and all you need is a sense of adventure—and maybe a healthy respect for dragons. Fifty years have passed since Eragon vanished into the east, and the world he left behind is changing once more. The dragon Riders, thought long lost, are being reborn through a sacred ritual known as The Choosing—a cycle where a handful of dragon eggs are rotated across Alagaësia, seeking out worthy souls to forge the ancient bond anew. You are the sworn guardians of these precious eggs, tasked with protecting them on their journey, and witnessing destiny as the next generation of Riders is revealed. But destiny rarely comes without danger. A creeping climate catastrophe has driven countless peoples—humans, elves, dwarves, and stranger folk still—from distant lands to Alagaësia, one of the last habitable frontiers. Tensions rise as cultures clash, resources dwindle, and the old alliances strain under new burdens. Meanwhile, old powers stir in forgotten corners of the world, whispering of a storm not born of weather—a force ancient and draconic, seeking to reclaim what was once theirs. This is a campaign about legacy, rebirth, and the cost of power. Will you preserve Alagaësia’s fragile peace, or watch it burn? Will the Riders rise once more to guide the world—or be shattered before they take flight?
Game themes
Meet the Game Master
Less than a year on StartPlaying
2 games hosted
Highly rated for: World Builder, Teacher, Creativity
Average response time: Under 1 hour
Response rate: 100%
About me
I am a Florida-man, tabletop game enthusiast, and hobbyist board game designer with a deep love for fantasy storytelling. I've been immersed in Dungeons & Dragons 5th Edition for over 6 years, serving as the Dungeon Master for a weekly in-person group for 4 of those years. With two full campaigns under my belt and many one-shot adventures, I strive to bring rich narratives, engaging worlds, and immersive roleplay to every table. Inspired by fantasy classics like The Lord of the Rings, The Inheritance Cycle, The Wheel of Time, and shows like Critical Role, I enjoy blending deep lore knowledge with creative game design to craft unforgettable adventures. Ready to roll? Worlds await.
View Profile →Reviews (11)
Proficiencies
Players say this GM is great at:
World Builder
Teacher
Creativity
Character creation
Creating your character
--- Before Session 0 --- D&D Beyond Character Creator Claim unassigned Level 1 character using campaign invite link Home Tab: - Sources - Check all available - Partnered Content - Check all available - Dice Rolling - Check - Optional Features - Check all - Advancement Type - Milestone - Hit Point Type - Fixed - Use Prerequisites - Check all - Show Level-Scaled Spells - Player's choice - Encumbrance Type - No Encumbrance - Ignore coin weight - Ability Score/Modifier Display - Player's choice - Character Privacy - Public/Campaign Only - NOT Private Class Tab: - Level 1 - Choose starting class (2024 classes preferred) -> Dragon Rider Homebrew 3rd Party Subclasses Available -> All 3rd party classes/subclasses available if in D&D Beyond -> Anything homebrew needs GM review - Multi-classing allowed Background Tab: - Choose any background available (2024 backgrounds preferred) - Custom background allowed - Assign ability scores + 1st level feat (if applicable) - Everything else on this tab is player choice Species Tab: - Any species is allowed (2024 species preferred) Abilities Tab: - Point Buy / Standard Array - Session 0 - we could roll for stats if unanimous Equipment Tab: - Choose starting equipment - Add items - Bag of Holding - 3 potions of healing - any 2 non-magical weapons/items - Set currency to 50gp - Click the wield button beside weapons intended for use
What to expect
Preparing for the session
Players should prepare for session 0 by: - Creating a level 1 character on D&D Beyond - Joining Discord server (instructions forthcoming) -> Headphones + Microphone required - Ensuring that D&D Beyond Maps runs smoothly - Reading free 2024 basic rules (for best experience) -> Zero D&D rules familiarity required At FREE Session 0, we will: - Establish content no-go's - Complete character creation -> Roll new ability scores (requires unanimous vote) - Review pertinent rules - Go over GM style - Begin your epic in session 1!
What A.J. brings to the table
Rule of Cool - as long as it does not spoil another's experience! Roleplay: - Players - Speak in 1st or 3rd person / character voices optional - Roleplay choices matter! -> Uncover rewards & loot -> Create advantageous alliances -> Investigate villain's strengths and weaknesses - GM Roleplay -> NPC voices -> Setting includes roleplay situations & moral quandaries -> Reaction to player roleplay is semi-randomized with a d20 test. Shopping: - Shop interactions aplenty but... -> I prefer actual shopping to be done in offline for speed of play Combat: - High Stakes Combat - Player choices matter! -> Character death is possible -> Dynamic combat -> Puzzles included in some combats - 1+ Combat planned for each session -> May be resolved via successful roleplay - 3 plot-driven dungeon crawl sessions Sources - D&D Core Rulebook Access on D&D Beyond VTT - Maps, Roll20, or Tabletop Simulator Comms - Discord, Google Docs
Homebrew rules
Homebrew: -> No legendary resistances - Instead, thematic elements are used to accomplish the goal -> No monster opportunity attacks -> Max Dice Critical Hits (Greataxe crit = 12 + 1d12 + STR) -> Bonus Action Potions -> Modified Death Saves
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How A.J. creates a safe table
In Session 0, go over the content warnings to establish any no-go's. The following sessions will be tailored to fit players individual needs. Breaks are given each hour in which any player can private message me, if uncomfortable. Players always have open door to break from the table if needed.