Vyranthis: Shards of Revolution

Vyranthis: Shards of Revolution

In Vyranthis, godlike corporations exploit a dying world powered by Citrinite. Amid the ruin, a rebellion rises to fight for freedom and balance.

TYPE

Campaign

LEVELS

1–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$40.00

/ Session

Details

Weekly / Thursday - 11:00 PM UTC

Dec 18 / Session 11

Session Duration / 3 hours

5 / 6 Seats Filled

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Schedule

Thu, Dec 18 | 11:00 PM – Session 11

Thu, Dec 25 | 11:00 PM – Session 12

Thu, Jan 01 | 11:00 PM – Session 13

Thu, Jan 08 | 11:00 PM – Session 14

Thu, Jan 15 | 11:00 PM – Session 15

Thu, Jan 22 | 11:00 PM – Session 16

Thu, Jan 29 | 11:00 PM – Session 17

Thu, Feb 05 | 11:00 PM – Session 18

Thu, Feb 12 | 11:00 PM – Session 19

Meet your party members

5/6

About the adventure

Break the Chains of Oppression. Seize the Future! In the realm of Vyranthis, corporate empires have risen to godlike dominance, exploiting the land and its people in their relentless pursuit of power. At the heart of their empire lies Citrinite, a magical crystal that fuels their industries and ambitions but at a devastating cost. The land is poisoned, the skies are choked with smoke, and the lives of countless workers are ground into dust for the profit of the few. Yet amidst the despair, a growing rebellion rises to challenge the corporations and restore balance to the world. This campaign chronicles the fight to dismantle the corporate elite and their stranglehold on Vyranthis. Over the course of the story, the players will rise from the shadows of the oppressed to become the vanguard of revolution. Their choices will decide the fate of Vyranthis: a world freed from the corruption of Citrinite, or a broken land consumed by greed and devastation. This high-stakes campaign is for players who crave intense storytelling, strategic missions, and a world teetering on the edge of revolution. Set in the industrial dystopia of Vyranthis, you will lead the fight against the corporate overlords who have turned power into a weapon of absolute control. From the smog-choked slums to the towering citadels of industry, your journey will test your resolve. Sabotage their operations, rally the oppressed, and carve a path through the relentless machinery of war and greed. But this is no mere rebellion. This is the final reckoning. The only way to break their hold is to destroy the very source of their power: Citrinite. 💎 A campaign spanning levels 1-15 💎 Custom homebrew mechanics with strategic resource management, sabotage missions, and large-scale conflicts. 💎 Deep, immersive storytelling where every choice reshapes the world. 💎 Cinematic narration that brings to life the desperate struggle of a world on the brink. 💎 Custom artwork for NPCs, locations, and pivotal moments. 💎 Hand-picked ambient soundtracks designed for tension, revolution, and triumph. 💎 A free Level 1 feat because overthrowing an empire takes more than luck. 💎 Rulesets Used - Players may create characters using either the 2014 rules or the 2024 rules. Once you choose, your character must fully follow that ruleset with no mixing between the two. The corporations believe their rule is unshakable. Prove them wrong. Reserve your spot now and become the force that changes history!

Meet the Game Master

5.0

(198)

Streamer
Voice Actor

5 years on StartPlaying

1965 games hosted

Highly rated for: Voices, Sets the Mood, Storytelling

Average response time: 10 hours

Response rate: 93%

About me

For over a decade, I’ve been guiding players through unforgettable adventures in Dungeons & Dragons. Since shortly after StartPlaying’s founding, I’ve been running games here and I’m proud to be among the platform’s top-rated DMs. That means you can expect reliable, immersive sessions shaped by years of professional experience. I spent years in higher education, earning an associate’s, bachelor’s, and master’s degree, only to realize that storytelling was my true calling. With additional training in voice acting, I bring NPCs, villains, and tragic figures to life in ways that feel layered and unforgettable. My goal is to make sure you feel immersed at every step, whether you are unraveling lore, facing difficult choices, or pursuing an epic character arc. When I’m not writing for my own homebrew world, you’ll find me lost in sourcebooks, consuming every bit of fantasy content I can, or testing out new tabletop systems. Don’t be surprised if I occasionally break into song at the table. I didn’t choose bard life, bard life chose me. If you love Critical Role, character-driven storytelling, and settings that breathe around you, pull up a chair. You’ll feel right at home at my table. And finally, don’t forget to love each other!

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Character creation

Creating your character

Characters will be created before the first session. I am available to answer any questions and make sure everyone is comfortable and has their character ready. Backstories should be written before session 1 as well.

The current party

Level 4 Rogue, Sorcerer, Barbarian, Cleric. We are starting a new Arc, very early on in the campaign, great time to join in.

What to expect

Preparing for the session

You will need a D&D Beyond account, and a Discord Account. A decent mic, headset and computer are also required. Other than that there is nothing players need to bring with them to session.

What Roxas brings to the table

I bring to the table the complete collection on D&D Beyond which gives the players in my campaigns access to all of that content. Foundry VTT a powerful software with dynamic lighting and special effects capabilities.

Homebrew rules

💎 Potions: It is a bonus action to swig a potion. 💎 Flanking: Flanking confers a +2 bonus to attack rolls instead of advantage. 💎 Critical Hits: Critical hits cause the damage on the dice to be doubled instead of rolling extra dice. 💎 Critical failures and Critical Successes: If a roll results in a natural 1, it is considered a failure. On the other hand, if the roll is a natural 20, it is always a success and may also have additional benefits, which are determined by me. 💎 Death Saves: Death saving throws are done privately. 💎 Stealth Outside Combat: Players make (Dexterity) Stealth rolls only when someone is in a position to see them or look for them. 💎 Investigation Checks For Traps: When searching for traps, the person checking will roll a check once and continue to use that result until a trap is found in order to avoid constantly rolling. 💎 Vicious Mockery or Tasha’s Hideous Laughter: If you use vicious mockery or Tasha’s hideous laughter and your joke/insult makes me laugh, the target gets no saving throw.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Roxas creates a safe table

A typical session will be everyone logging into D&D Beyond, then joining discord, and joining the Foundry VTT link. After everyone is situated and ready to go then we will jump right into the game. Exploring and role-playing will be large portions of the game as well as combat. This is a game for people who like gritty realism combined with high fantasy, an accurate comparison would be the Witcher series. I like to play my games with a healthy mix of role-playing and combat. There is also a good amount of serious and silly content. You can expect the game to be fully fleshed out, everywhere you go there will be a map or animated artwork to show you what your surroundings look like accompanied by a narrative explanation. I pride myself on my voice acting skills and will do my best to breathe life into every NPC. What I can’t do with my voice I supplement with voice mods. Character death is a serious possibility, especially at early levels. This is because I do not pull punches and let the dice fall where they may. I feel the world seems much more alive and realistic when you are bumping into things that are both easy to take care of and nearly impossible to manage. Knowing when to run is one of the greatest skills an adventurer must possess. I want to get your adrenaline pumping in dangerous situations and make it feel as real as possible. I require everyone to be on time and ready for the session and expect them to stay for the entirety unless an emergency arises. I expect people to stay in character as much as possible and I do not tolerate metagaming. I run a mature game and any topic may come up at the table in game, if there are any specific lines you would like to avoid crossing please feel free to message me and I will make a note of it. You can expect to have a 10-minute break around mid-session for grabbing snacks, drinks, and bio breaks.

Content warnings

Safety tools used

Frequently asked questions