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Friday Night Dungeons of Drakkenheim (2024 Ruleset)

Friday Night Dungeons of Drakkenheim (2024 Ruleset)

Dungeons & Dragons 5e | Campaign

About the adventure

Eleven years ago, the city of Drakkenheim, the capitol and crown jewel of Westmar, was struck by a strange meteor, devastating the city and causing a strange haze to settle on all over the city. The city then became overrun with mutated monsters, eldritch horrors, and all manner of things, while the riches and treasures of the city lay up for the taking. Will you, brave adventurer, brave the city in search of treasure and fame? Will you even survive the attempt? Join us as we explore the Dungeons of Drakkenheim! [From the back cover] Dungeons of Drakkenheim is a fantastic adventure set in a gothic rennaissance ruined city. Although the campaign is designed for only 4 player characters, we will be playing with 6, and the encounters are adjusted accordingly. The campaign is roleplay and exploration heavy, with plenty of combat to go around! It has a much darker, eldritch horror vibe than more traditional D&D games.

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Recruiting notes

This is a great campaign with an Eldritch Horror vibe throughout. This campaign will have some twists and surprises, especially as I have expanded content that I pledged to in the most recent Monsters of Drakkenheim Kickstarter!

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2 years on StartPlaying

131 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

Average response time: Under 1 hour

Response rate: 100%

Game Master Reviews (44)

Proficiencies

Players say this GM is great at:

Creativity

Knows the Rules

Storytelling

Peter of All Trades avatar

Peter of All Trades

New review

Played 2 sessions

Admittedly I almost always give good reviews on SPG because I'm an overly agreeable millennial and I don't know how not to, but in the Daily DM's case (AKA Chex, AKA Anthony) 5 stars is absolutely well deserved. I consume a lot of D&D content and play a lot of D&D, and I can say confidently that this DM knows his trade. He's super fun, super easy to work with, and has a good grasp of the rules as written that he bends gracefully for the sake of the game. He has a few house rules, but he tends to be quite upfront and transparent about them. He also has the humility to reconsider his rulings if he learns something new during the game. Guys, this is one of the best ones. Don't overthink it, just try one of his games. And no, I don't know him IRL or anything, I'm actually just saying this as a very critical connoisseur who happened to have 2 excellent games with this guy so far. Hopefully more in the future.

Daniel Klingensmith avatar

Daniel Klingensmith

New review

Played 2 sessions

Very accommodating and experienced, knows how to run a smooth game :)

xzonin avatar

xzonin

New review

Played 2 sessions

Great guy, lot of fun to play with!

David avatar

David

New review

Played 8 sessions

Daily has a solid knack for storytelling, creating personalized subplots within official content that keep the group interested week after week. He balances narrative and player freedom well, making each session feel both structured and spontaneous. It's clear he puts thought into the world-building, and that effort really pays off in the game experience.

Gem avatar

Gem

New review

Played 8 sessions

Chex is an awesome DM! He’s knowledgeable, flexible, creative, and kind. He makes sure that everyone is having fun and always open to Rule of Cool. Highly recommend him!

AurynRaign avatar

AurynRaign

New review

Played 46 sessions

Knowledgeable, always willing to help players, fun and flexible with storytelling and character actions. Great to hang out with in pre game setting. <3

Additional tables

1 available

1 SEAT LEFT

Bi-weekly / Wednesday - 1:00 AM UTC

May 21 / Session 4

5 / 6 Seats Filled

Additional details

How to prepare

You should have the following: 1) dndbeyond account with a character idea (I'm big on playing what you want, not what you think the party needs!) or make the request to have me create a character sheet in Roll20 for you to work with. 2) Firefox or Chrome or other compatible browser with the Beyond20 browser extension turned on. 3) A Discord account 4) A (free) Roll20 account All links will be provided upon joining. Also, keep in mind, character creation will look like this: -Abilities will be rolled using two sets of 4d6 - drop the lowest -Gear will be standard (do not roll for gold). Also, add 1 regular potion of healing. -Additional character options/backgrounds/etc... will be available, so you will need homebrew turned on so you can get access to them. If there are any other questions about anything I haven't covered, feel free to message me.

What I provide

I will provide all professional VTT maps with lighting and light background music (where and when appropriate). Any handouts will be provided via Roll20. I am big on doing voices for characters and NPCs and even some monsters (I've been told my kobold and goblin are particularly funny). Very big on Rule of Cool, and I'm the kind of DM that likes to say "Yes!" as much as possible. It is recommended, although not required, to own Dungeons of Drakkenheim on dndbeyond.com, particularly if you are playing a caster, as there is content there that is only found with that resource. Of course, if you cannot get dndbeyond.com to work, I can make a character sheet for you up on Roll20 if that's your jam. About Me: I have been a dungeon master for over 25 years and have DM'd for every addition since first edition AD&D (even the infamous 4th Edition!). I am always known as the forever DM because I rarely play. Why is that? Well, because I really love to DM! It is my passion and, as at least I've been told, because I'm good at it. I love doing adventures of all kinds. I've done pre-published stuff, of which I own everything wizards of the Coast has put out for 5e, I have tons of first and second edition stuff that I convert over to 5e, and I love creating homebrew stuff. I will also cater to your playstyle! Like combat? I'll give you combat. Like puzzles or role play? I'll give them to you! Like your background to be integrated into the story? Done. I have done and will do it all. What I Bring to The Table (both literally and figuratively!) -An professional, fair, and (most of all) fun experience, from an experienced and professional DM -Beautiful and professional maps complete with dynamic lighting and ambient music when appropriate -An exciting narrative story where you, the players, are the center of attention -No large groups! My max is 6 and my minimum is 3; I tailor the experience to the number of players at the table! -Play what you want, not necessarily what the party "needs," I also tailor the experience based on the player characters! I hope to see you soon!

Gameplay details

We'll start with a session 0 and go over a little bit about the campaign as well as any hard limits on what content you're good or not good with. Keep in mind, this is a survival horror adventure/campaign. I have a total and completely open door policy. If something rubs you wrong, all I ask is that you PM me and we can take a break and you and I can talk whatever issue you're having out. I ask that you give me the chance to fix an issue before dropping if something hits you wrong.

Content warnings

• Body Horror

• Character Death

• Alcohol Use

• Animal Death

• Blood

• Death

• Devils / Demons / Fiends

• Execution

• Gore

• Hostages

• Kidnapping

• Lifechanging Injury

• Mass Death

• Memory Erasing

• Mind alteration

• Mind Control

• Murder

• Pandemic

• Trauma

• Violence

Safety tools used

Breaks

Debriefing

Lines and Veils

Open Door

Session 0

X, N, and O Cards

How will character creation work

Character creation will be done at session 0, and finalized between then and the first session. There will be a lot to cover and go over, particularly lore that the characters would know/have prior to play. We'll be starting at level 2. Characters will ideally be created on dndbeyond.com, with the use of Beyond20 to enable rolls to appear in Roll20. You can play just about any race/class, with the exception of anything in Tal'dorei Reborn. That stuff is just too broken for my tastes. Message me if you have any questions Characters should expect to level up to level 16 or so, and this will be an experience point based leveling.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

D&D Beyond

Discord

Roll20

FULL
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 1:00 AM UTC

3-4 Hour Duration

4 / 4 Seats Filled

Schedule

Requirements

Experience required: Open to all

Age: 18+