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Save the Forgotten Realms from the Queen of Dragons
Battle the Cult of the Dragon across Faerun in order to stave off their attempt to return Tiamat to the mortal realm.
$20.00
/ Session
Details
Bi-weekly / Tuesday – 11:00 PM UTC
3–4 Hour Duration
7 / 7 Seats Filled
Schedule
About the adventure
Welcome to Faerun. More specifically, the western shore known as the Sword Coast. A thin strip of civilization stretches down this coast, where widely spaced cities are arranged like beads on a string. A combination of roads and wagon tracks loosely connect the cities that stretch from Luskan in the north to Calimport in the south, passing through Neverwinter, Waterdeep, Baldur’s Gate, and other great ports along the way. The world is in a constant state of change and Faerun is no exception. The Cult of the Dragon has been active in Faerun for centuries, focusing on making undead dragons to fulfill a prophecy for most of that time… but things are changing… You are a weary traveler on your way to the town of Greenest. Trade caravans pass through, bringing gold to the merchants and crafts folk of the area and there is relative peace… but things are changing… Whatever you are in search of, or running from, it is not likely it will be found here as little come to Greenest in search of anything of value… but things are changing… The Queen of Dragons - Tiamat - is using her Cult of the Dragon to return to the mortal realm from the Nine Hells. But you don't know that yet. For now, all you know is that your hope of respite in Greenest will have to wait, as the town is ablaze with a dragon flying overhead and raiders attacking and looting and burning and pillaging. This module - Tyranny of Dragons - begins with your defense of Greenest starting in the first chapter of the book, Hoard of the Dragon Queen, and culminates in an epic battle with Tiamat in the sequel, The Rise of Tiamat. Our adventure will begin in Greenest and allow travel from there to locations all over Faerun. Together, we will explore this module throughout Faerun and a few new additions I have written myself to pad out some of the empty portions that just needed some extra padding.
Game style
Rule of Cool (RoC)
Combat Heavy
Game themes
Meet the Game Master
About me
My name is Clayton, and I have been playing TTRPGs since 2019 and became a GM in 2020 out of necessity. In the middle of the pandemic, I needed an outlet and sought D&D. Unfortunately, I couldn't find anyone to GM for me, so I became my group's GM. Since then, I have branched out into Bunkers & Badasses and feel pretty comfortable running both systems. I am also working on learning Free League’s: The One Ring 2e and Pathfinder 2e. I always prioritize fun for the group as a whole. I am not a fan of what I like to call "Main Character Syndrome" where one or two players steal the spotlight. All TTRPGs are about the group dynamic, and I do the hard work to make sure that everyone has their chance to shine (unless they don't want to, but that is something we discuss). In 2021, I was promoted to Overnight Supervisor at my local university's library. During my interview, I pitched the idea to start a program to teach D&D to college students. For about 2 years, I ran this program during my overnight shift. This program was successful in teaching hundreds of students how to play the game. When I left the library for a new job, I began GMing on a part-time basis to continue my efforts. At the end of November 2024, I quit my full-time job to pursue GMing in a full-time capacity. I treat this as my actual job (because it is). By choosing to play with me, not only are you signing up for a good time to play a great game with like-minded folk, but you are also supporting the idea that TTRPGs are more than just a hobby and can be the pathway to something more. With all my heart I want to teach these games to those who need them in times of adversity. I might not be the best GM in the world, but I will always try my hardest to make sure that everyone at my table (virtual or otherwise) has fun, learns something, and has an opportunity to be who/what they want to be that they might not have a chance to do in their normal life
View Profile →Character creation
Creating your character
Standard character creation using 2024 rules. 1st level start on D&D Beyond.
April 1 is a session 0, with all following sessions being spaced out biweekly. My rule of thumb is that there is a 3 player minimum for a session. So if we ever have cancellations that equate to less than 3 players, the session will be rescheduled. If we have 5+ players, I will also reschedule if we have 2+ cancellations.
What to expect
Preparing for the session
Definitely a microphone (webcam preferred), computer access with D&D Beyond to view your character + D&D Beyond Maps to view the VTT.
What Clayton brings to the table
D&D Beyond for character creation, D&D Beyond Maps for VTT, character voices, intense combat, variable options for roleplaying.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Clayton creates a safe table
Lines and veils are discussed in either the Discord before session 1 or during session 0. We will take frequent breaks. And I always check in with my players after a session to see how everyone feels about the content and gameplay composition of the session.
Content warnings
Safety tools used