The Shattered Land - Dynastic Expedition into a Mysterious Land

The Shattered Land - Dynastic Expedition into a Mysterious Land

Explore and Cultivate a new continent, weathering the difficulties of a expedition into the unknown as a Dragon-Blooded Exalted.

TYPE

Campaign

SYSTEM

Exalted 3rd Edition

EXPERIENCE

Open to all

AGE

18+
About the adventure

The news of a new continent in the uncharted seas of the West spread like wildfire across the Realm. To you, newly graduated from the halls of Secondary School, it seems the perfect opportunity—a chance to prove your worth to your House, to carve your name into the bones of Creation itself. You and your peers have been chosen to journey into the unknown, to stake your claim on this wild land and return triumphant. Or so you’ve been told. The truth, veiled beneath the polished words of your superiors, is far more complicated. Ancient ruins from the First Age lie buried in this land, whispering of forgotten power and dangerous secrets. Your Houses have chosen you, their sharpest young blades, and sent you into the crucible of this uncharted land. Here, among the jagged cliffs and labyrinthine jungles, the harsh truth of your strength will be tested. But the land itself is no quiet prize. Its dense jungles, jagged cliffs, and mist-shrouded valleys teem with dangers: fierce native warriors who will not surrender their home, creatures born of chaos and nightmare, and other Chosen who stalk the shadows, their motives as unclear as their loyalties. Even the land itself seems alive, its treacherous terrain and untold mysteries conspiring to undo the unworthy. Here, alliances will be forged in fire or shattered like brittle glass. Glory awaits those who triumph, and ruin waits for the careless. But you were not sent here to fail. You were sent to be tempered, sharpened into the weapons your Houses will wield in the storm of war that looms on the horizon. The land is wild. The stakes are high. And the only question that remains is whether you will rise to the challenge—or be broken by it.

Game style

Roleplay Heavy

Theater of the Mind

Rule of Cool (RoC)

1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Saturday – 1:00 PM UTC

Aug 16 / Session 16

Session Duration / 2.5–3 hours

5 / 6 Seats Filled

GAME MASTER

Tsire Divyn

he/him

4.9

(50)

Schedule

Sat, Aug 16 | 1:00 PM – Session 16

Sat, Aug 23 | 1:00 PM – Session 17

Sat, Aug 30 | 1:00 PM – Session 18

Sat, Sep 06 | 1:00 PM – Session 19

Sat, Sep 13 | 1:00 PM – Session 20

Sat, Sep 20 | 1:00 PM – Session 21

Sat, Sep 27 | 1:00 PM – Session 22

Sat, Oct 04 | 1:00 PM – Session 23

Each player will be charged when a session starts.

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Meet the Game Master
Streamer
BIMPOC
Black
Neurodivergent
Teacher/Educator

4 years on StartPlaying

883 games hosted

Highly rated for: Creativity, Storytelling, Voices

Average response time: Under 1 hour

Response rate: 100%

About me

I love tabletops, both for the creativity they force both the players and GM to bring to bear, and for the camaraderie they build within everyone. I am not a GM that is incredibly Rule-Heavy, instead I see the Rules as a Guideline for players and their Storyteller to have a similar basis for understanding. I have experience as a Storyteller for Pathfinder 2e, Pokémon Tabletop United/Advanced, Shadowrun, Glitterhearts, Chronicles of Darkness, and more. Homebrew is welcome (upon review). And I am willing to learn new Games if a party gets the itch for something specific. LGBT+ friendly!

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Reviews (50)

Proficiencies

Players say this GM is great at:

Creativity

Storytelling

Voices

Siegfried avatar

Siegfried

Played 52 sessions

Never been in one of his games where the world was difficult to engage with, or felt out of my depth when it came to the game. He always seems more than willing to help smooth out the experiences, which is very welcoming.

Mike avatar

Mike

Played 31 sessions

Really enjoying my sessions with Tsire as a DM. He creates a very immersive experience with a variety of voices and music to set the tone. As a new player he's been helpful and seems willing to work with players to help them do what they want to do. Would reccomend.

Bri avatar

Bri

Played 27 sessions

Excellent for beginners.He is able to explain confusing aspects of D&D with ease. He jokes around with the players. He is often is very insightful and helpful.He's serious when he needs to be Which is always important. He makes me feel safe if I ever wanted to try a character not to the status quoI know that at least from him I will not be judged for it.

Jessica Lea avatar

Jessica Lea

Played 27 sessions

Our group jus finished our 25th session. Tsire is always prepared, always flexible, and definitely willing to adapt to our party's shenanigans. He offers interesting and well-balanced homebrew and 3rd party options and keeps sessions from dragging. 10/10 would recommend.

Dave avatar

Dave

Played 25 sessions

I am in two of Tsire's campaigns because he is JUST that good. Patient and really knows the rules, is able to make on-the-fly adjustments that are balanced, logical, and fun. A master of tactics, each encounter is engaging and thoughtful. If you like combat & RP Tsire is a great choice.

Neonivek avatar

Neonivek

Played 25 sessions

A good GM isn't always judged by his actions but by the community he forms around him. Thankfully for this DM he aces both of them. A friendly DM who encourages friendly RPers I have never felt alone or out of place in his campaign. If you wanted to feel like you were surrounded by friends with your best friend the DM, look no further.

Character creation
Creating your character

This is going to be a little more than a standard Dragon-Blooded start. * Essence 2 Start * 1 Free Signature Charm (Ignoring the Essence requirement, but not ability or charm prerequisites) * +5 Charms * A total of 4 starting specialties (+2 from background, if appropriate) * All players start with 55 character creation experience (replacing Bonus Points) as per Crucible of Legend. For those who don't know how Heroic XP works, it can be spent on all the same things normal XP can be spent on EXCEPT your Splat's charms.

What to expect
Preparing for the session

As this is an online game using discord and FoundryVTT, players will need access to both as well as microphones to play. While reading the rules ahead of time will help, it is not required.

What Tsire Divyn brings to the table

The Books, A Flexible Mind, A Whole Bushel Full of Patience, and FUN!

Equipment needed to play

Computer

Internet

Microphone

Safety
How Tsire Divyn creates a safe table

With the number of Tags we have, it's important to note that we will absolutely be doing a session 0 to discuss the Overall tone of the Campaign. Character Creation will also be done during Session 0. Players who join after Session 0 has been conducted can schedule a meeting with me to get caught up on the game and go through character creation and whatnot together.

Content warnings
Blood
Violence
Alcohol Use
Classism
Cults
Drugs (addiction, use, withdrawal)
Safety tools used

Frequently asked questions

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