Tomb of Annihilation | A fantasy, Indiana Jones-esque adventure
$25.00
/ Session
Details
Bi-weekly / Sunday - 12:00 AM UTC
Mar 15 / Session 22
Session Duration / 2–2.5 hours
3 / 4 Seats Filled
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Schedule
About the adventure
Port Nyanzaru is a lonely jewel. The only known city on the peninsula, it stands as a bastion of civilization against the impenetrable, encroaching jungles of Chult. But something has escaped that deep, dark wilderness, and now people all over the world are rotting alive because of this so-called Death Curse. As luck would have it, ending the curse has fallen on you. Now you must venture beyond the safety of the city walls and into the wild unknown in search of a lost city and the cure it promises. Many have gone before you. None have survived. Will you? Welcome to the Tomb of Annihilation, Adventurers! This unique, Indiana Jones-esque campaign features heavy wilderness exploration and survival elements coupled with plenty of dungeon delves into ancient ruins and lost cities. This adventure is perfect for new players who like challenging puzzles and gritty high-stakes situations. There are a thousand ways to die in Chult, but even more ways to become a hero. I love working with new players. So, I work hard to ensure my tables are supportive, inclusive environments that reward collaboration and creative problem-solving. To make sure everyone has the most fun possible, I lean on my 30 years of D&D experience to include a variety of solutions and play options in this adventure. Whether you want to play a lethal rogue, a chatty bard, an inscrutable wizard, or something else altogether, you’ll find something for you. This is your story, after all, and there are no wrong answers.
Game style
Theater of the Mind
Game themes
Meet the Game Master
About me
**NOTE**: If you aren't seeing a campaign or one-shot you'd like to join at a time you're available, message me about a custom adventure. I'm flexible on scheduling and happy to run most modules or home-brew games. I love storytelling! IRL, I'm a professional ghostwriter and a forever DM, running several multi-year campaigns. I've been playing D&D since the 90s and DMing 5e since 2015. So if you are looking for a game where we blend thrilling combat, compelling social encounters, and worldbuilding exploration to create captivating, collaborative stories, this is the table for you!
View Profile →Character creation
Creating your character
We'll create characters together during Session Zero. If we have players who have never made a character on D&D Beyond before, I'll do a walk through of the process. Either way, I'll be present throughout to answer any questions that might arise.
What to expect
Preparing for the session
For this campaign, you'll need the following: - Discord account - D&D Beyond account - A microphone or headset suitable for use on Discord (your phone can work for this if you have a quiet area to play) - A computer, laptop, tablet, or a combination of these capable of running both Discord and D&D Beyond simultaneously. - Webcams are optional We'll use Disord to talk during the sessions. Once you secure your spot in the game, you'll receive the link to join my server. We'll use D&D Beyond Maps for our VTT. I understand that this is a new platform for many people. However, it's straightforward to use and runs easily on most computers. There's nothing to download for it, and I'll do an orientation to it during Session Zero. Please don't hesitate to reach out if you have any questions as you prepare for the session.
What RJ Currer brings to the table
- D&D Beyond Maps as the VTT - Discord channel for gameplay - Kenku FM for background music and ambiance - A fun, dynamic, adaptive DM-style - Intense in-game challenges - A strong, evocative narrative style - Almost 30 years experience with D&D - A decade of experience DMing for D&D 5e - Character voices (I mean I'm no voice actor, but I do my best.)
Platforms used
Safety
How RJ Currer creates a safe table
Our first session will start with a Session Zero, during which I orient everyone to my style of gameplay, build characters, and go over the safety tools used. If Session Zero doesn't take up the whole time (and it probably won't), we'll jump into Session 1 and start the adventure.
Content warnings
Safety tools used
