Night of the Sentinels
A new threat to mutantkind has arrived and only the X-Men are uncanny enough to stop them!
TYPE
LEVELS
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
Bi-weekly / Tuesday - 3:00 AM UTC
Dec 16 / Session 15
Session Duration / 2–2.5 hours
3 / 6 Seats Filled
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Schedule
About the adventure
n Night of the Sentinels, you step into the shoes of iconic X-Men heroes as they face off against a rising threat—the Sentinels. The story is set in the vibrant, action-packed world of Marvel’s X-Men universe, where mutants struggle for acceptance in a world that fears them. The adventure kicks off when Jubilee is targeted by the Mutant Control Agency, leading to a high-stakes battle against the deadly Sentinel program. As a member of the X-Men, you must infiltrate secret government facilities, uncover a sinister conspiracy, and fight to protect both mutants and humans from a future dominated by these mutant-hunting robots. With explosive action, dramatic moments, and tough moral choices, this adventure is perfect for players who enjoy fast-paced, tactical combat combined with deep character moments. Whether you’re a seasoned X-Men fan or a newcomer to the world of mutants and Sentinels, this game offers a thrilling, immersive experience. The game will test your team’s ability to think on their feet, as they balance strategy, teamwork, and the heavy consequences of their decisions in a world that doesn’t trust them. Night of the Sentinels is for fans of superhero stories, comic book action, and a world of high stakes where every decision could mean the difference between saving the world or losing it to the dangers of prejudice, power, and unchecked government control. Whether you want to unleash Wolverine's claws, control the elements with Storm, or outsmart your enemies with Cyclops' tactical mind, this adventure offers a little something for every kind of hero. Prepare yourself—the Sentinels are coming, and only the X-Men can stop them.
Game style
Rule of Cool (RoC)
Combat Heavy
Game themes
Meet the Game Master
About me
Well met Adventurers! I am Avner, and I am excited to either introduce you to the world of tabletop role-playing or help you continue on your epic journey! I began DMing 10 years ago when I got tired of waiting for someone to run a D&D game and decided to learn how to run a game myself. I have been immersed in the hobby ever since. I have done my best to soak up any system I can get my hands on and do everything I can to spread the hobby that previously was much harder to get into. I started my dice rolling journey playing the Warhammer Quest and Hero Quest RPGs and now have since come to love the new 5e D&D system, Star Wars RPG, Pathfinder, Genesys, Cypher, World of Darkness and many more. What I find all these games have in common is it allows the players to tell a shared story with highs and lows that create memories that last years. I have also played in many different formats as well from throwing dice around a table or across a camera to using Roll 20, Fantasy Grounds and many more VVT options. I have even done my fair share of teaching people to play via play-by-post format. If there is a way to play I most likely have tried it. My passion for bringing the joy of the hobby to new players is unmatched, and I hope you give me the chance to bring that joy to you.
View Profile →Character creation
Creating your character
Select the X-Men that you want to play and join the ranks of your uncanny team.
We just had our first session and could use a few more X-Men to join our ranks. Current X-men are: Jean Grey Colossus Gambit Plenty of others to choose from! If you have a favorite X-men come join us as we take on the emerging Sentinel threat!
What to expect
Preparing for the session
You will need a working mic, reliable internet connection, and a Roll 20 acoount.
What Avner brings to the table
I will provide the content in Roll20 as well as maps from Patreon creators and Music through Kenku FM
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Avner creates a safe table
My goal as a GM is to create a fun environment where anyone and everyone feels welcome and accepted. To achieve the best table environment we will be holding a session 0 where we will go over the groups Lines & Veils, Stars & Wishes, the Open Door and Break policies while at the table and how to use the X, N, and O safety tools. I am a seasoned DM who loves to welcome new players to the game while also challenging veterans. I am great with thinking on my feet and love players who are creative and innovative on how they approach different adventure problems. Often times those are the newest players! I look at the game as a collaborative story telling experience and encourage all my players to participate in telling the story of their character while I help navigate the surrounding mechanics to make those amazing moments happen. Our table will be a fun, welcoming place of respect where we will all feel the ability to be ourselves and play our characters in a comfortable setting.
Content warnings
Safety tools used