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A Race Against Ruin | Vecna: Eve of Ruin

A Race Against Ruin | Vecna: Eve of Ruin

There is power in a secret, power that fuels the Whispered One. It falls upon your shoulders to rise against him and save the multiverse as heroes.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
ENDED
$25.00

/ Session

Details

Bi-weekly / Thursday - 1:00 AM UTC

Session Duration / 3–4 hours

4 / 5 Seats Filled

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Meet your party members

4/5

About the adventure

A shadow reaches across the multiverse. The Whispered One’s cult is making moves within the city of Neverwinter when our heroes are brought into the Weaving of a tapestry larger than they should ever know. Now, they must traverse various Realms in a race against dark ambitions, facing unimaginable horrors along the way, and unearthing powerful secrets. 📖 Join the high-stakes adventure of “Vecna: Eve of Ruin” with the 2024 5e rules! ⚔️ Experience some of D&D’s iconic aspects from its long-running lore! 🏳️‍🌈 Enjoy playing in a space that is inclusive and welcoming!

Meet the Game Master

5.0

(12)

LGBTQ+
Queer
Neurodivergent
Women/Femme Identifying

1 year on StartPlaying

134 games hosted

Highly rated for: Inclusive, Storytelling, Teacher

About me

Hello, hello! The name’s Fey, but there’s a lot more to me than just that! My love for TTRPGs started on New Year’s Eve of 2015 with my very first session played. From the first roll of the dice, I have only fallen more in love with tabletop roleplaying. Before joining StartPlaying, I ran 2-3 games a day, 6 days a week, over the course of 3 years as part-owner of my own TTRPG company – WildewitchRP. This puts me in the ballpark of about 3,500 games that I’ve professionally run pre-SPG, and my repertoire includes fully custom storylines, pre-written modules, one-shots, and adventure campaigns both short and long-term, crafted or embellished in collaboration with my partner. I’m a storyteller who specializes in D&D 5e, however I am a lover of the variety of systems that exist in this hobby. I have experience running the Witcher TRPG and Blue Rose systems, and I'm constantly looking to add more for those who want to play them! I like to describe myself as a “fun-first” kind of GM: I want to make sure that my players are having fun above all else! I achieve this with a blend of roleplay, interesting combat mechanics, puzzles where they're appropriate, and creative custom elements that make choices and interactions exciting. I use the rules of the system to facilitate the story and to create lasting memories at the table, though I will bend the rules in favor of fun. A good story is better than a strict adherence, in my mind. I also work hard to make my tables welcoming, inclusive, and safe for play, using several different measures from group to group that help guide us through a mutually enjoyable experience. There’s a whole world of stories for us to explore, so grab your dice and let’s start our adventure!

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Character creation

Creating your character

I encourage players to wait until Session 0 to finalize character ideas, in case they want to make some changes based around information brought up in Session 0. As far as the mechanics of character creation, I use either point buy or standard array for stat generation, and fixed HP. Players can choose whether they use the starting equipment or starting gold for their class & background. I'm fairly lenient on sources for species, background and subclasses. If a player is interested in a homebrew option, I am definitely willing to look it over and get with them about making it work! Characters should be made in D&DBeyond, since that's where I host the digital campaigns.

The current party

The adventure is in progress, at about its halfway mark in the storyline. Current party comp: Vass. Tiefling, Bard 10 | Rogue 5. Hugh. Human, Ranger 15. Romulus. Aasimar, Paladin 6 | Sorcerer 9. Vaelen. Aasimar, Paladin 6 | Warlock 9. Players looking to join the adventure can expect an initial voice call with me and/or my partner before being added to the campaign.

What to expect

Preparing for the session

NECESSARY TOOLS AND APPLICATIONS - Discord - A D&DBeyond account Once you have access to the game's text channel in our Discord, you’ll get access to a D&DBeyond campaign where you’ll be able to make your character. We use D&DBeyond for dice rolls and Maps. Game sessions are held over a Discord call. OPTIONAL TOOLS AND APPLICATIONS - Camera

What Fey brings to the table

I have a ton of resources on D&DBeyond that can be used, as well as space for homebrew to be created or reviewed for table inclusion. Dice rolls are handled through D&DBeyond, as well as the campaign for holding character sheets. When maps are used, I use D&DBeyond Maps. I have Syrinscape to create ambience, which I stream for players to tune into if they wish. I do attempt to make character voices, but sometimes I slip in and out of those voices (which can be a fun moment in itself). I try to balance the Rules as Written with the Rule of Cool to make for memorable moments, tension and high stakes.

Equipment needed to play

Internet

Microphone

Computer or Mobile Device

Safety

How Fey creates a safe table

Safe play is super important to me at the tables I'm at. I like to go over Lines and Veils across the table (no one singled out), during or shortly after Session 0. Session 0 goes over icebreakers for the group, as well as the expectations of the campaign, and what players like and are excited for. Session 0s are also an ongoing conversation in my mind, so if it's needed, another Session 0 can be scheduled! For X cards, these can be messaged to me either in a DM or in the game room. However, players are also able to step away from the table if they need to for any reason with no penalties.

Content warnings

Safety tools used

Frequently asked questions