Nightfall: Rise Above Madness as an Ancient Darkness Awakens!
When an eerie comet appears, the idyllic lands of the Marigold Peninsula begin to change. Will you stop the corruption before it reaches everything?
About the adventure
A new star appears in the sky, and the lands stir in uneasy response. Does it portend ill fortune or good? Is it a long-absent god returning from distant voyages? A beast of the void made manifest? What dormant powers within the kingdom have begun to move at its coming? Join this campaign to uncover ancient lore, battle against deadly foes, and forge your character's legend! This campaign will run using the most up-to-date Dungeons & Dragons 5.5e rules and the world is pliable enough to welcome player input during character creation. Bring your ideas to the table and let's build an epic story together! / LGBTQ+ FRIENDLY / POC SAFE-SPACE / ALL GENDERS WELCOME / +18 /
Game themes
Meet the Game Master
About me
“After nourishment, shelter and companionship, stories are the thing we need most in the world.” -Philip Pullman Hello! Thank you for stopping by. I am Jason, and I have been a passionate participant in the TTRPG scene for as long as I can remember. I've run and played in countless games over the years, from my very first taste of Dungeonmastering with Dungeons & Dragons 3rd edition, to mastering my friend Pan Whitesell's homebrewed system, to running Dungeons & Dragons 3.5e. I was delighted to learn that my fencing coach was a Rifts GM, and subsequently dipped my toe into the expanding world of TTRPGs beyond D&D. I've tried Fate, Mouse Guard RPG, Kids on Brooms, Pathfinder, and more, and have most recently found myself returning to my roots with Dungeons and Dragons 5th (now 5.5th!) edition. As an enthusiastic Dungeonmaster with over two decades of experience, it is a philosophy of both fun and self-expression that drives me to craft the settings and narratives my players experience and share. TTRPGs are more than just a game; they are a means of exploring the heroes within ourselves. They are adventures of camaraderie and found family, of danger and sacrifice, of triumph and daring, all at a table with like-minded companions. Everyone has a story to tell, and TTRPGs help Dungeonmasters like myself facilitate that story. That's what I love the most about what I do. I bear the torch of narrator, supporting actor, monster, and villain, and I do it with delight and pride because it gives my players the chance to discover and weave their tales into a shared storytelling experience. My table welcomes all players, from novice dreamers to veteran heroes, to band together in the spirit of adventure and share their stories with one another. I believe that TTRPGs should be a haven for those who seek it, a place of creativity, inclusivity, and compassion. So, I invite you to join me! Look inside yourself and dare to wonder: what stories do you have to tell?
View Profile →Reviews (5)
Proficiencies
Players say this GM is great at:
Creativity
World Builder
Inclusive
I've been a fan of Dungeons & Dragons for a while, but playing in Sablemane's campaign has been an entirely new level of experience. His ability to craft immersive worlds is nothing short of incredible—every setting feels rich and alive, like something straight out of a novel. The depth of his worldbuilding is astonishing, with lore, history, and intricate details that make it feel like a real, breathing place. One of the things that truly sets him apart is how he weaves every character’s backstory into the campaign. No one ever feels like just another adventurer on a generic quest—our stories matter, our choices have weight, and everything feels personal. He takes the time to connect our characters to the world in meaningful ways, making every session feel like a chapter in an epic tale. Beyond his storytelling, Sablemane is incredibly inclusive. He makes sure every player feels welcome and valued, creating a table where everyone can feel comfortable and involved. His world reflects this same inclusivity, filled with diverse characters, cultures, and perspectives that make it even more immersive. If you ever get the chance to play in one of his campaigns, take it. He’s a masterful storyteller, an incredible worldbuilder, and an all-around fantastic Dungeon Master. Every session is an unforgettable adventure, and I feel lucky to be part of it.
Sablemane is a collaborative and creative GM. From what I have seen, Sable has a welcoming space for people of all genders and neuro-types and makes a safe, fun space for people to come together. As a GM, he comes up with fun mini-games to take us out of the mechanics to generate fun moments of strategy. His worldbuilding is also interesting and adaptive, and his descriptions of surroundings, people and moments of action are ebullient and well thought out. I am having a complete blast in my current campaign!
If you're looking for a Dungeon Master who brings worlds to life with rich storytelling, boundless creativity, and a welcoming approach for players of all experience levels, look no further than Sablemane. From the very first session, it's clear that Sablemane has a gift for weaving intricate narratives that feel both immersive and deeply personal. Every NPC has a distinct personality, every encounter is thoughtfully crafted, and the world itself reacts dynamically to player choices, making every session feel alive and unpredictable.
Character creation
Creating your character
Character creation will take place in Session 0 and players will begin the adventure at level one. We will be using D&D 5e rules, but whatever 2024 materials are currently available will override the 2014 sources. Please limit character race, class, and background selection to what's currently available in the Player's Handbook 2024, which I will be sharing access to through DNDBeyond!
What to expect
Preparing for the session
You will need: -Discord account (free!) -DNDBeyond account (also free!) -Working microphone -Headphones/Earphones (ideally also working) -Webcam is encouraged, but not required! I also encourage anyone interested in this game to think about their characters beforehand! You don't need to have a character fully created, but consider: Who are they? Why are they an adventurer? Where are they from? What goals do they have? I'll be happy to work with you to make your backgrounds fit in the world so you can truly bring your character to life. You may reach out to me with questions at any time once you've signed up!
What DM Sablemane brings to the table
I will provide all relevant materials needed to play! This includes access to source books on D&D Beyond or as homemade handouts, and gameplay will be enhanced with maps, ambient sound and music, and character voices. Note: I am not a voice actor! What I bring to the table: -25 years of experience as a DM! -DNDBeyond Shared Resources -Custom-made Maps and Battlemaps (Wonderdraft, Dungeondraft) -Plenty of lore and world to uncover! -Lots of encouragement towards exploring your unique narrative within the large group, and connecting your story threads with others!
Homebrew rules
Essence strain (risk exhaustion to cast spells without slots), Perkins crits, bonus action potion consumption.
Equipment needed to play
Computer
Headphones
Microphone
Internet
Platforms used
Safety
How DM Sablemane creates a safe table
As previously stated, my table will be a safe place for everyone to engage in expressive and creative gameplay. Bigotry or harassment in any form is not tolerated. Please be respectful to one another! Players who prove themselves to be incapable of this will be removed. I believe strongly in integrated gameplay and collaborative worldbuilding, but first and foremost: this is a game, and therefore it should be fun! I accommodate varied gameplay preferences with a satisfying blend of roleplay, combat, and puzzle-solving.