Scales of Justice: Summer Court vs Feydark (Lvl 7 homebrew)

Scales of Justice: Summer Court vs Feydark (Lvl 7 homebrew)

The god-dragon of justice is dead. The demon queen of the Abyss has taken control of the government. 16 magical artifacts are lost.

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$10.00

/ Session

Details

Weekly / Wednesday - 2:30 AM UTC

Dec 17 / Session 50

Session Duration / 2.5–3.5 hours

4 / 6 Seats Filled

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Schedule

Wed, Dec 17 | 2:30 AM – Session 50

This game will begin once 3 players have joined

Meet your party members

4/6

About the adventure

Campaign trailer video: https://youtu.be/mv4Xwi1L1oY (Each SoJ campaign is set in the same world but in a custom starting region created specifically for your characters) -- CAMPAIGN OBJECTIVE -- Collect 16 magical artifacts called HEXABEYANCE and resurrect the dead god Bahamut to prevent Tiamat from taking over the material world. -- CHARACTER CREATION / FACTIONS -- All official species & classes are allowed. Choose a faction: šŸ‰ The LAST SCALE are Bahamut worshipers aligned under one straightforward goal: the resurrection of their god. ✨ The 17TH CONSTELLATION are mystics and scholars who study the skies for secret knowledge about the workings of the multiverse. šŸƒ The SOLSTICE PACT are fey courtiers who want to restore order back to nature while playing their own games of court politics. šŸ”„ The CINDERBORN SYNDICATE are infernal agents who seek power to win the Blood War. Their deal with Bahamut promises draconic aid on the Abyssal battlefields. šŸ•Šļø The PLATINUM STEWARDS are a coalition of celestial agents who aim to keep fiendish influence contained and prevent evil spreading across the planes—balanced with their desire to restore a good god who made a deal with devils. āš™ļø The GYREWARDENS are planar engineers seeking to restore cosmic order by placing each Hexabeyance in a specific order on a specific planes, ensuring the next Great Modron March proceeds without catastrophic error. šŸ“œ The LOST CHRONICLE are ordinary folk disenfranchised by the government coverup concerning Tiamat. They have no grand schemes at the level of gods—only hoping to expose the truth and guarantee freedoms for all. --CAMPAIGN HIGHLIGHTS-- šŸ”Ž Uncover the SOVEREIGN'S SECRET. šŸ™ Defend your kingdom from an OTHERWORLDLY INVASION. šŸŖ„ Collect OVERPOWERED MAGICAL ARTIFACTS. 🤬 Make unforgettable allies and UNFORGIVING FOES. šŸ˜ Influence the machinations of INTER-PLANAR POLITICS. āš”ļø Lead an assault and COMMAND THOUSANDS of soldiers. šŸ”‹ RESURRECT a dead GOD. 🫶 Discover the secrets of extra-planar sight and UNITE SHARDS OF YOUR SOUL across the multiverse. šŸŒ Harness the power of an ancient divine engine of creation and RECONSTRUCT A LOST UNIVERSE. (This is a homebrew campaign that picks up 50 years after the Scales of War adventure path, starting in the Nentir Vale setting. No experience with Red Hand of Doom or Scales of War required) D&D Beyond, Discord, Foundry

Game style

Rule of Cool (RoC)

Roleplay Heavy

Theater of the Mind

Meet the Game Master

4 years on StartPlaying

75 games hosted

Highly rated for: Creativity, World Builder, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

Hi! My name is Chad and I've been in love with TTRPGs since the mid-80s. For me, it's always been about the collaborative storytelling process. I love playing with diverse groups who each bring their own ideas, experiences and secret sauce to the table to make characters, environments and events come alive. My goal is to provide a safe space for people to come together and explore their creativity and beat up the metaphorical monsters that are tough to face in the real world. 1ļøāƒ£ Express your needs. Share your opinions. I want to listen (and help if I can). 2ļøāƒ£ Rule of cool. 3ļøāƒ£ Character over plot. 4ļøāƒ£ Everyone at the table deserves to have fun and to share in the spotlight (if they are comfortable with it). 5ļøāƒ£ I never stop worldbuilding. Even when the campaign is over.

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Character creation

Creating your character

The new D&D 5e 2024 rules are new to everyone, including me. Experiment with your character-building selections between every session to test out your favorite combos.

The current party

Tiefling sorcerer Assimar cleric Dwarf fighter/warlock The PCs have are seeking 16 magical artifacts tied to the dead god Bahamut (they have 3). They just entered into a fey contract to retrieve their 4th. What could POSSIBLY go wrong?

What to expect

Preparing for the session

You'll need: - Discord - free D&D Beyond account - web browser - curiosity and excitement

What Adventure Capitalists brings to the table

DnDBeyond content sharing, Foundry VTT, Discord channel, custom-made maps, purchased maps, animated maps, session notes, pre-gen character sheets, homebrew monsters and magic items, combat when it matters, ambient sounds & music, deep worldbuilding, complex NPCs, factions, sandbox-style choices

Homebrew rules

2024 rules Strategizing as a team (out of character) at top of round, quick decisions on your turn Milestone leveling

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Adventure Capitalists creates a safe table

Session 0, Open Door Policy, Lines & Veils, Debriefing every 2-4 sessions.

Content warnings

Safety tools used

Frequently asked questions