Starblade Odyssey | Hexplore, Discover & Survive your path | Lv6

Starblade Odyssey | Hexplore, Discover & Survive your path | Lv6

Join the Starblades guild. Take on missions across the continent, chase mysteries, and shape your own path in this open-world hexcrawl adventure.

TYPE

Campaign

LEVELS

6–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$25.00

/ Session

Details

Weekly / Wednesday - 12:00 AM UTC

Mar 18 / Session 7

Session Duration / 3–3.5 hours

Campaign Length / 50–60 Sessions

4 / 5 Seats Filled

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Schedule

Wed, Mar 18 | 12:00 AM – Session 7

Wed, Mar 25 | 12:00 AM – Session 8

Wed, Apr 01 | 12:00 AM – Session 9

Wed, Apr 08 | 12:00 AM – Session 10

Wed, Apr 15 | 12:00 AM – Session 11

Wed, Apr 22 | 12:00 AM – Session 12

Meet your party members

4/5

About the adventure

Join the renowned guild "Starblades" , remarkable, reliable and certified adventurers for hire, whose work takes you across the Southern continent. Escort jobs, investigations, hunt monsters threatening settlements, or delve into dangers in name of glory and coin! Every mission reveals more of the world and the forces shaping it through collaborative storytelling. This is hexcrawl sandbox built for player-driven discovery. Your choices determine which mysteries you uncover, which alliances you forge, and how the long-term story unfolds. Some quests you'll stumble upon; others you'll hunt down deliberately. For players who love exploration, character relationships, and shaping the narrative together, your odyssey begins here.

Game style

Realm Building

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Hexcrawl / Exploration

Combat Lite

Meet the Game Master
Streamer
LGBTQ+
Hispanic/Latinx
Neurodivergent
Artist
Voice Actor
Multi-lingual

1 year on StartPlaying

179 games hosted

Highly rated for: Creativity, Rule of Cool, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

Your story, my world. Let's make something unforgettable. I've been running TTRPG campaigns professionally for over a decade, and here's what I've learned: the best stories happen when your choices actually matter. I don't write scripts. I don't railroad. I build Etharis; a living, breathing high-fantasy world with deep immersive lore and marks left by all my past tables, where the game system is just a means to tell our tale; and then I hand you the wheel. You want to betray the quest-giver? Burn down the tavern? Charm the villain and turn them into an ally? You can certainly try. I come from a background in film and game art, so I treat every session like a production. Professional VTT setup (Foundry), custom maps, reference art, and enough prep to improvise anything you throw at me. Whether you're a veteran looking for deep roleplay or a newbie who wants to learn in a welcoming space, I'll meet you where you are. My games go from gritty intrigue to bombastic heroism; with just enough absurdity to keep us laughing years later. If you want a GM who listens, adapts, and narrates stories with you instead of at you, let's talk.

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Character creation

Creating your character

You'll receive a setting guide and adventure guidelines prior to our session 0, which will help in locating your character within the world. Characters will begin their adventure with a custom crafted evolving magical item that is of significance to their backstories. Characters will be created in D&D Beyond with the 2024 ruleset and rolling stats; We'll go over character creation together during session 0, giving shape to your character and a reason to join the Starblades on their adventures. D&D Ancestries will be adapted to fit with the setting, though their mechanics will remain true to the rules.

The current party

After joining the famed adventurer's guild known as the Star Blades, the party has taken on a quest to protect a group of civic wizardry students through a tour of the Southlands as they tune arcanotech relics. The party consists of five LvL 5 characters, focusing in frontline fighting and field control. Composed of a Barbarian, a Fighter, 2 Warlocks and a Cleric, the Star Blades' recruits begin their journey as seekers, choosing which quests to accept, and how to direct their investigation. Their choices will leave a permanent mark in the world's history, as the beginning of the end draws near.

What to expect

Preparing for the session

This is an arc based campaign, where each arc takes on a player chosen main quest, with player driven downtime in between each mission. Expect a mixture of combat, Hexploration, intrigue and high stakes with heavy RP moments and high fantasy Aetherpunk vibes. Download Discord onto your preferred device, and join my Discord server. https://discord.gg/C5TwYE4WDV I'll provide a D&D Beyond link after you've joined my Discord server. Download Tale Spire guest edition. https://store.steampowered.com/app/2881860/TaleSpire__Guest_Edition/ Have a microphone ready and set up for a clear voice chat. Though cameras are not required, they are heavily encouraged to help with roleplay.

What Martin (The Fate weaver) brings to the table

• D&D Beyond character sheets and campaign for an easy and everywhere experience. • A Talespire seat for beautiful 3D designed maps and miniatures. • In session music, ambience and sounds effects. ♫ • Visually stunning background and character overlays sitting game time, for total inmersión. 🪁 • Diverse NPC voice acting and deep roleplay immersion. • Narrative and descriptive storytelling with cinematic retelling of combat rounds. • Recording of each session, privately uploaded for players and their friends to relive, with an overlay of reactive PNG portraits, dice rolls and more • Inclusion of every player at the table, spotlighting and highlighting everyone's forte and style. • Many "Devil's Bargains" and exceptions to rules. • Great rewards for creativity and out of the box solutions. • Personalized Homebrew and encouragement to bring your own. • Immersive and deadly encounters with high stakes and impact through dynamic environments and objectives. • A background in Storytelling, Film making and Video game design. • AI generated and curated images to portray emblematic moments. • Out of session question answering and community assistance.

Homebrew rules

**Crucible of Fate** Everyone will roll a D6 at the beginning of a session. On a roll of 1 to 3, they belong to the player's pool, otherwise, they go to the GM pool. After rolling any D20, but before knowing the results, players may use any number of Fate dice available in their pool, adding them to the total result. Once a die has been used, it goes to the opposing dice pool. Some character abilities may require the use of Fate dice. **Deadly criticals** On a natural 20 attack roll, weapons and features deal full damage and roll their dice on top of it. **Soft criticals** When an attack exceeds the AC by 10 or more, all damage dice are maxed. The damage benefit can be changed into a grappling or shoving check on top of the regular attack's damage. **Heroic spellcasting** As long as a leveled spell is used as an action, a non-damaging cantrip may be used as a bonus action. **Actually useful helpers** The help action can only be provided if a creature is proficient in the skill check. **Alternative skills** Players can request to use a different stat for a skill check as long as it's justified by narrative. **Druidic knowledge** Druids can roll nature with wisdom as their stats. **Clerical understanding** Clerics can roll their religion checks using wisdom instead. **A sip of that** Creatures may drink potions as a bonus action. If they use their action instead, they gain the full benefits of the item, without rolling. **Life improvements** Living a good lifestyle will grant bonuses like temporal hp, additional hit dice, etc. depending on the type of pleasure and the cost of it. **Evolving cantrips** Your non-scaling cantrips will get better as you level up, based on the [Evolving cantrips PDF]( https://drive.google.com/file/d/1R1BhBtKxTHR4WfsIkX5nKnXgkCj9CeXa/view?usp=drivesdk) **Heroic points** As a reward to daring actions, great roleplay, or amazing ideas, you'll be awarded a heroic point, which can be used as a free action to gain one of the following: - An automatic success. - Infuse double damage on an attack check - Make one normal action as a legendary action outside of your turn. - Bend the rules of the world slightly These unique effects must be described as an epic moment. **Ritual resurrection** Except for revivify, any other resurrection magic will require a ritual, where multiple creatures make skill checks. **True curses** The remove curse spell only shows you the way of removing a curse, be it a ritual, a quest or any other form of story development. **Clashing mana** When a spell is dispelled or counterspelled, there's a chance for the magic to cause a random mishap. **Working economy** Monetary values for the setting have been adjusted to reflect a real working economy, with actual uses for copper and silver coins in everyday life and lower levels. **A whole new world** The species of Etharis have been changed from traditional 5e D&D. Racial traits have a place and impact on the lore, life and religion.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Martin (The Fate weaver) creates a safe table

Everyone's opinions should be heard and respected at the table, approaching roleplay with a Yes And open mentality. No comments on real world issues such as politics or religion are allowed during game time. Cameras will be encouraged, and accommodations will be put in place upon requests. We'll make use of a lines and veils rule, fading to black and resolving the outcome on a narrative form. After each session we'll take 5 minutes to go over wishes and requests for characters to go through, as well as a little bit of feedback and thoughts about the session.

Content warnings

Safety tools used

Frequently asked questions