Cost Per Player
$20.00
Less than a year on StartPlaying
12 games hosted
Highly rated for: Creativity, Rule of Cool, World Builder
About me
Hellooooo, glad to see you here. My name is Martin and I'd be happy to have you as a player. š¬ As a full time Game Master I'll employ my background in film making and game design to hand craft compelling stories tailored to your world changing choices. šØ With vast experience in crafting unique abilities, races and weapons, I'll aim to expand the joy of playing your unique character, ensuring your creativity is rewarded at every chance I get. š² Want to try a new game system? How about a full campaign? With a great session 0, amazing tools, asynchronous guidance, and a lot of room for rules of cool, both new and veteran players are sure to have a blast at these games. š Do you like feeling as part of a bigger group and developing friendships? If so, I'm all about inclusivity and safety, so I'll be there for you. š° If that short description was enough convincing to come explore fantastical adventures together, try new experiences and enjoy good laugh, let's make it happen. š If you'd like to see some of what's to come, you can check my public campaign on YouTube. https://www.youtube.com/@fateweavers
GM Style
I love creating a deep experience, full of personalized features, items and races, inactivating my players to be absurdly creative. There's always multiple ways of solving any issue, making both improvisation and the rule of cool the true masters of the game. Do you love detailed maps whit lots of options for tactical combat? How about using the terrain to your advantage? destroying the ground and collapsing tunnels? SO DO I! Those and an innumerable numbers of ways to "break the game' have been used by my players on my public campaign: Raiders of Azerra. The thing i enjoy the most about being a Game Master is the fact that no matter how much preparation i make, or how detailed the plots are, my players always find ways to surprise me with their creativity. If you like crafting your character's story, and finding ways to collaborate with the other players by dropping little hints that connect your pasts, I WANT TO BE THERE! For my Raiders of Azerra campaign, one of the player characters was taken by what at the moment seemed like the BIG BAD, only to reveal 20 games later that his new character was actually the real threat. Amazing ideas from his part, and I'm so happy to have empowered his decision making.
Games played
Game platforms used
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