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PF2E | Kingmaker: Reclaim the Stolen Lands! | Lvl 18

PF2E | Kingmaker: Reclaim the Stolen Lands! | Lvl 18

Create a kingdom of your very own design - and battle fey, undead, and other kingdoms! Will your kingdom stand the test of time?

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
ENDED
$25.00

/ Session

Details

Weekly / Wednesday - 6:00 PM UTC

Session Duration / 3–4 hours

4 / 6 Seats Filled

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Meet your party members

4/6

About the adventure

The Kingdom of Ariadne needs your help! In this vast an untamed wild full of megafauna, kobolds, fey tricksters and ruins of ancient civilizations- brave adventurers and leaders of soldiers will be needed to explore the untamed wilds and navigate the evolving political situation of the Stolen Lands. Are you a friendly kobold who wishes to prove their mettle? Or perhaps a stranger from a foreign land who seeks their own personal glory? Whatever your reasons, your aid will be much appreciated as the kingdom grows to its full potential! In this campaign, you will... 🏛️Create a nation of your very own. Will it be an idyllic halfling shire? A new nation of ravenous undead? Or perhaps something new that Golarion has never seen before? 📖Chart an uncharted land, each day bringing a new and unexpected adventure. 💀Conquer the odds. Will your nation stand the test of time, where many others have failed? 👑Experience an epic journey, beginning at level 1 and reaching all the way to level 20! With streamlined kingdom rules, it's a perfect campaign for experienced players and people brand new to Pathfinder. All rules will be taught.

Game style

Rule of Cool (RoC)

Meet the Game Master

5.0

(25)

Teacher/Educator
Game Designer

2 years on StartPlaying

394 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: 1 hour

Response rate: 100%

About me

I've been playing & GMing TTRPGs since the late 90s with D&D 3.5. There's something incredibly special to me about a group of 4-6 people coming together at a table to tell a story with ups and downs, party members discussing combat strategy amongst each other, and figuring out the right path to go forward. As a Game Master I believe my gamemastering style could best be described as a "beer and pretzels" kind of game; A casual environment with a strong emphasis on player fun. I take two different approaches to make sure that you have the best experience possible at the table: 1) Full Transparency. Whenever I make a ruling, I will give my reasoning along with the ruling. Any hidden dice rolls that are made during the session will be made available to view after the session (via dice stats). Additionally, I try to give out DCs before rolls are made to ensure that the stakes are properly set. I want to foster a safe play environment of trust and I believe that trust is something that should be earned. 2) I like to take a "Fun First" approach when it comes to rules. If the game's rules would require you to spend a ridiculous amount of time to do a simple action (i.e. drink a potion), I'll do some research into what the game has that mitigates it, or come up with houserules to mitigate any "feel bad" moments that these rules incorporate. Obviously there's enjoyment to be found in working within any rules constraints, so this is usually on a case-by-case basis on items that are persistent pain points. Overall, I strongly believe that my role is as a facilitator for the group to tell the story they want to tell. If the group wants to get up to whacky antics it's my job to hold a straight face and introduce respective consequences, and if the group wants to tell a serious story about overcoming difficulties it's my job to introduce road blocks along the way.

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Character creation

Creating your character

🟢Level 5 🟢Free Archetype 🟢Gradual Ability Boost 🟢Uncommon & Rare Ancestries Allowed 🟢Playtest Classes Allowed 🟡Uncommon/Rare Archetypes/Feats/Spells are on a case by case basis.

The current party

• No experience needed! New players are encouraged to join • All content needed to play is provided. • Kingdom Building will be handled via events, not the provided kingdom building rules. • Current Party is level 18 • Currently on Chapter 8/10: War of River Kings / The Sound of a Thousand Screams • Free Archetype + Gradual Ability Boost Current Party: -Awakened Animal Barbarian -Merfolk Chirurgeon Alchemist -Automaton Animist -Jotunborn Fighter

What to expect

Preparing for the session

🟢 Discord Account 🟢 A working microphone for voice chat 🟢 A browser and computer capable of running Foundry VTT 🟡 A Pathbuilder Account (Recommended but not Required) Rules research is not required but encouraged; I will do what I can to make the rules of the game easy to digest and explain how they work in-play.

What Duncan brings to the table

I will provide players with a fully outfitted adventure module that includes high resolution splash art, special effects, and automated character and NPC sheets. Additionally, I will rescale encounters depending on group difficulty preference and bring a high-quality server for optimal play.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Duncan creates a safe table

I will be utilizing a Safety Tools module to ensure that players may anonymously let me know if a line or veil has been crossed. The following will NEVER appear in my games ❌ Sexual Assault / Non-Consensual Sexual Encounters ❌ Pet/Animal Death

Content warnings

Safety tools used

Frequently asked questions