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🩸 Rush of Blood & Bronze [14th Level Sword & Sorcery & Warfare]

🩸 Rush of Blood & Bronze [14th Level Sword & Sorcery & Warfare]

The world's vistas are rewilding, the gods move the thews again, and three empires vie for ancient power. Avert disaster! Or else make your fortune…

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Advanced

AGE

18+
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FULL
$18.00

/ Session

Details

3 players following this game

Weekly / Thursday - 9:00 PM UTC

Oct 8 / Session 98

Session Duration / 3–4 hours

Campaign Length / 80–100 Sessions

5 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Thu, Oct 08 | 9:00 PM – Session 98

Thu, Oct 15 | 9:00 PM – Session 99

Thu, Oct 22 | 9:00 PM – Session 100

Meet your party members

5/5

About the adventure

Expect intense combat and lots of organic random events in a Bronze Age setting fraught with the ambitions of change and the remnants of ancientry! The fractured hourglass of peace has run out, can your characters' actions avert continental disaster? ⚔️ A world of empires and ancient magic, dragging the world into a continental spear & sword conflict. The Party has thrown in with one of the Free Cities, and has already pushed back one empire's assault. A RUSH OF BLOOD AND GLEAMING BRONZE is an epic world-scale adventure built on your decisions and passions. I run plotlines reactively and throw up set pieces and quests as suggestions and challenges. The foundation of this game is the fully conceptualised world and goal-driven NPCs, and the structure is the main characters — you!

Game style

Combat Heavy

Hexcrawl / Exploration

Meet the Game Master

5.0

(13)

TOP GM
Published Writer
Game Designer

2 years on StartPlaying

126 games hosted

Highly rated for: World Builder, Creativity, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

Hullo, I'm L, British GM — it's a pleasure! PASSION is where I'm at right now. This is not only some of the most fun a person can have, it's also really important to where we are as a species. Sure, it's a window into the unknown and unfamiliar, but its real PSYCHIC BOON is how much you can learn about yourself and the people you're playing with. A writer since birth (moving gradually through fantasy/alt history/post-modern romance/pulp fiction/sci-fi), I took instantly to GMing. Being able to immerse others in such a direct and collaborative was a BREATH. After six years running games in person and online with local and worldwide friends, I became a dad, and then more of us became parents, and it became very difficult to schedule games. But NOW I find out there's a way to do what I love (and am very good at, promise!) while getting a bit of nappy/diaper pocket money? Sign me up!

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Character creation

Creating your character

Before you join, we'll get you into the Discord channel and you can start bashing around character ideas. You can choose 2014 or 2024, but if you choose from 2014, your spells should also be from 2014. STATS There are a few different options for determining stats. This campaign is on the more heroic side, so higher stats than usual make sense. 🎲 Roll: 5d6-drop-lowest. 💰 Point Buy: Distribute, then assign either +2 or two +1s. 📈 Standard array: Distribute, then assign either +2 or two +1s. The above bonuses should be applied after species/background bonuses, and no stat can exceed 20 this way (except with a God's Boon). CLASS & RACE/SPECIES I don't have any issues with any class or race, the world is very accommodating, though I'll probably work with you to fit in some lore-specific flavour tweaks. For example, the gem-eyed Dwarves are either mountain-dwelling or wanderlustful, and the immortality of the jungle-dwelling Elves is bound by certain rituals. If there's a character fully-formed and upright that comes to mind, I'll definitely find a way of making it work. BACKSTORY Some might prefer handing me a few pages of backstory and motivations, others might prefer to discover these as we play. I'm perfectly happy with both! Bear in mind that you're starting at 10th level, so allow your character a bit of grandeur 💪🏼. I would ask for a hometown, or at least a place that's important to you, and I've a few questions to run through if you want, to give a jumpstart. However, the world is a changeable feast based on your passions and has blank areas to set off your creativity, so feel free to let your imagination run! EXISTING PLAYERS The game started in September 2024, and all the Players have been through a few characters (either retired or tragically felled), most recently just a few sessions ago, so any new character will fit right in. By my guesstimate we're probably 65 or 70% through, but still massive opportunities for change and development. The current PCs making up the "Double Negatives" have just reached 10th level. We have an Eladrin Artificer (Armorer), a Human Wizard (School of Lore and Secrets), an Orc Fighter (Battlemaster) and an Elf Bard (College of Whispers).

The current party

The PCs are 14th level. We have an Eladrin Armorer Artificer, a Human Wizards (School of Lore and Secrets) and an Orc Battlemaster Fighter. We can have a short call together before next session if we can find time, or else get you up and running on Discord and you can jump right in!

What to expect

Preparing for the session

You'll need a working mic, Discord and D&D Beyond. Owlbear doesn't need an account and works grand on most devices. If we can find time, we'll have a chat before the session to go through a bit of lore and broad strokes of the campaign thus far, and to work your character into the world!

What L Sunborn Games brings to the table

A coherent but flexible player-driven world. This means it's built and amended around the decisions you make and everything that you are interested in, and that it functions in reaction to your passions and convictions. I'm very comfortable with sudden shifts and thinking on the fly! Eormengrim, as a hex grid world map, has four distinct continents and a massive amount to explore as you grow your character and move towards your own ends. We have a D&D Beyond campaign for everyone's character (a mix of 2014/2024, with lots of additional modules and homebrew). We use Owlbear maps with custom tokens for hex exploration and combat, and voice chat on Discord with ambient/atmospheric music. I'll also provide character voices galore! At the end of each session, I sketch out the main beats of the session while it's fresh it everyone's memory, then before the next session (usually Monday), I do a proper write-up that everyone can collaborate on and will be used to introduce the next session. It'll be challenging D&D combat against lore-driven enemies — many homebrew, but also making sure you all get to fight all the classics.

Homebrew rules

Many, but none too controversial! It's all the greatest hits (potion as a bonus, improved critical hits, secret death saves), as well as a bunch of custom-made mechanics arising from the gameplay of the players (random encounters, journeying, crafting, henchmen training, and many more). With everything else, they're collaborative — I'll always be happy for critique and to make sure to bounce off you. You can read here: https://docs.google.com/document/d/1tg4JD95gbRCLGv0x1O4J4h-oM6tk9nDl3HwrnDrGfgg/edit?usp=drivesdk

Equipment needed to play

Microphone

Internet

Safety

How L Sunborn Games creates a safe table

At any time you can let me know about lines and veils and I'll stick to 'em religiously. Any player can also pause the game for 5 minutes or so, no questions asked. We can discuss what's just happened, any future play, or the football (I don't know anything about this, but I'll happily listen!), or just all have a quick bathroom break. 𝐍𝐨𝐭𝐞 𝐨𝐧 𝐂𝐨𝐧𝐭𝐞𝐧𝐭 𝐖𝐚𝐫𝐧𝐢𝐧𝐠𝐬. The content/trigger warnings below are not exhaustive. Basically, let your mind delve into tropes of pulpy sword & sorcery, and we'll probably get there at some point. HOWEVER there will be no majorly problematic content or themes, nothing outright abusive or discriminatory -- if you have a concern, shoot me a line or veil.

Content warnings

Blood
Death
Deep or Large Bodies of Water
Fire
Slavery
Snakes
Spiders
Violence
Alcohol Use
Body Horror
Cannibalism
Character Death
Classism
Cults
Devils / Demons / Fiends
Execution
Extreme Violence
Freezing
Gore
Hangings
Hostages
Insects
Language/Cursing
Memory Erasing
Mind Control
Murder
Scars
Small Spaces (Claustrophobia)

Safety tools used

Frequently asked questions