Call of Cthulhu: The Panacea
A cure all drug is impossible! Yet someone you know needs it. So uncover this pharmaceutical mystery that veils the sinister and genuis in: Panacea
About the adventure
The stories about a cure-all drug sound impossible. A cure for cancer? Pancreatitis? Tumors? Unfortunately, the news says the drugs are a great success and are moving to human trials. The worst part: Someone you know is taking this drug and you have to stop this. There is no cure for everything. You see past the corporate lies and feel something sinister in the promise of a Panacea. Can you and other investigators, work together to stop this medicine before it releases to the public? Or will the people you love be cured of their sickness in this Call of Cthulhu Campaign? Call Of Cthulhu's Gameplay is Defined By: 1. Investigative Horror ๐ฑ. Call of Cthulhu (CoC) gameplay revolves around uncovering mysteries and fighting against the terrors of the night. You play as ordinary people who are challenged by horrific and extraordinary odds both mystical and terrifying. 2. Skill Based ๐. Whereas in DnD, you choose classes, Call of Cthulhu is a skill based game. You have several skills your Investigator is good and bad due to their age, occupation, and training. Use your skills to uncover the secrets of the Mythos. 3. Deadly Combat๐งโโ๏ธ. Call of Cthulhu is an investigation game but combat is inevitable when battling either the mundane or alien like mythos. That means this is a heavy roleplay game where players need to work together to uncover secrets and fend against fiend.
Game themes
$20.00
/ Session
Details
Bi-weekly / Friday โ 11:00 PM UTC
Session Duration / 3โ3.5 hours
Campaign Length / 3โ5 Sessions
0 / 5 Seats Filled
Each player will be charged when a session starts.
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Meet the Game Master
About me
Howdy! I'm Blerdy Disposition, a Queer Black Game Master and Youtuber. As a game master, I focus on horror games, old school DnD, and narrative games. Specifically my game sessions focus on heavy roleplay, rule of cool, and player creativity! If you are interested in playing in a game focused on roleplay and player creativity then reach out or sign up for a game. I am also happy to work with players interested in a custom game suited for their schedule When I am not running or playing TTRPGs, I have a Youtube Channel focused on learning more about indie TTRPGs and my tips for players and game masters running games.
View Profile โReviews (18)
Proficiencies
Players say this GM is great at:
Creativity
Inclusive
Sets the Mood
I had a great time playing Call of Cthulhu: The Haunting with Blerdy. It's clear he prioritizes safety and inclusivity at his table, and even though I came in about in the middle of an ongoing storyline with another player, we were able to develop chemistry and rapport at the table. Blerdy gave us opportunity to roleplay and investigate, and set up an exciting and creepy final confrontation in the heart of the haunted house. Blerdy also kindly sent some DM resources over since I expressed an interest in trying to DM a future Call of Cthulhu game. At the end of our session, we discussed Stars and Wishes, and Blerdy was very gracious in taking feedback on the adventure and seemed very committed to making each game an enjoyable experience for players. I definitely recommend Blerdy, especially for new players and those looking for an inclusive experience. I look forward to playing with them again!
Blerdy is one of the best DMs a storytellers I've had the pleasure of playing with. Blerdy pays crazy attention to detail in weaving a world for the player. He finds unique ways to incorporate character background into the larger campaign narrative. However, it's his expert use of sound design that truly elevates the roleplaying experience; it is something you kind of just have to experience to fully understand the full atmospheric effect of. If you spend a lot of time creating interesting back stories for your characters and are looking for a DM worthy of breathing life into them, this is your guy. 10/10
I played with Blerdy as a sole player in Dungeon Crawl Classics. I expected it to be awkward, but he was very cool and excited about playing. He was great at setting up a mood and encouraged me to use my creativity to solve problems. The funnel was traumatizing (in a good way), making me develop an attachment for my characters I had never experienced before. Looking forward to playing more games with him.
Blerdy was incredibly welcoming and a joy to play with. Throughout the game, Blerdy showed great flexibility, adapting the gameplay to encourage us to explore different approaches while skillfully guiding us through the mechanics. I thought Blerdy maintained an excellent pace, seamlessly advancing the story while ensuring every player felt included. I highly recommend Blerdy as your next game master.
Character creation
Creating your character
Character creation will happen in session 0. Depending on the game it might serve as a separate session unless pregens happen. In this campaign, you can either select from the several existing pre-gens. Or you can create a character with me.
What to expect
Preparing for the session
In my game you will need: 1. Quality Microphone 2. Roll20 Account and Link: Provided After you Sign Up 3.Discord and Link to Discord Server: Provided After you Sign Up 4.After Session 0, be sure to bring a picture or token (or use the several ones provided)! Overall, I recommend checking that you are signed up for Discord and signed up for Roll20 since that is where I run most of my games.
What Blerdy Disposition brings to the table
In my game I bring: 1.Game Book/ Game Material 2.Private Music Discord Bot 3.Sample Tokens for PCs 4.Character Creation Ideas 5.Rule of Cool Style 6.Friendly Attitude
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Blerdy Disposition creates a safe table
Before The Game: Session 0 ๐ Code of Conduct at my Table I believe as a Queer Black GM, safety at my table is and will always be a number 1 priority. RPGs should allow us to safely explore topics we want and have fun with it. So that means this table and my groups are anti-racist, anti-queerphobic, and tolerating bigotry is entirely unacceptable. So any kind of behavior like that will result in immediate ejection from my game. Lines, Veils, and Boundaries ๐ช I use a set of primer topics to discuss what we do not want to see in the game. A sample of that is attached below https://docs.google.com/spreadsheets/d/1TVfQ1_UyP7EyTUi6zK3FFvfFvucZRjaDHHFAoBmvhxM/edit During my Game: Breaks๐งฑ I always make sure to include a 10+ minute break in my game. Of course breaks can be longer or shorter depending on what is best for the group at the time. After the Game: Stars and Wishes โจ Post game and especially at the end of the campaign, I ask what are peopleโs stars and wishes. Stars are used for things people really liked during the game. Wishes are things participants would like to see in the future.