Carnath Roadhouse is a cultist stronghold! Infiltrate & destroy!

Carnath Roadhouse is a cultist stronghold! Infiltrate & destroy!

Stop the Dragon Cultists from unleashing an unspeakable evil upon the world! A-Play-As-You-Can episodic campaign!

TYPE

Campaign

LEVELS

1–7

EXPERIENCE

Open to all

AGE

All Ages
2 SEATS LEFT
$25.00

/ Session

Details

Monthly / Thursday – 7:00 PM UTC

Aug 7 / Session 1

3 Hour Duration

4 / 6 Seats Filled

Schedule

Thu, Aug 07 | 8:00 PM – Session 1

Thu, Sep 04 | 7:00 PM – Session 2

Thu, Oct 02 | 7:00 PM – Session 3

Thu, Nov 06 | 8:00 PM – Session 4

Thu, Dec 04 | 8:00 PM – Session 5

Thu, Jan 01 | 8:00 PM – Session 6

About the adventure

Stop the Dragon Cultists from unleashing an unspeakable evil upon the world! Come join one of my A-Play-As-You-Can episodic campaigns! Sign up and play the chapters you want...or play the whole campaign. The mini-campaign is set in the Forgotten Realms, a world of epic fantasy. This adventure offers a thrilling story full of action, mystery, espisonage, warfare and moral choices. Band together to stop the Cult of the Dragon from unleashing Tiamat, the five-headed goddess of dragons from her imprisonment! Whether you’re a first-time adventurer or a seasoned gamer, the story scales with your growing experience...or play. new character at each chapter. Each session you’ll dive into memorable battles, clever roleplay, and rich exploration. Will you rise to the challenge and save the world?

Game style

Dungeon Crawl

Rule of Cool (RoC)

Theater of the Mind

Meet the Game Master

4.9

(16)

Published Writer
Teacher/Educator
Game Designer

2 years on StartPlaying

253 games hosted

Highly rated for: Creativity, Sets the Mood, Storytelling

Average response time: 19 hours

Response rate: 100%

About me

My GM style is relaxed, story-rich, and focused on collaborative fun. I run dynamic, sandbox-style campaigns where player choices matter and the world reacts accordingly. One-shots are brisk and punchy, racing toward satisfying conclusions. Custom campaigns are always shaped by player preferences, character backgrounds, and group play styles. I use “destiny dice” and “iron dice” to keep things thrilling—embracing both luck and consequence to create stories that stick with you. I prize player agency above all. The real magic happens when fate, risk, and reward intertwine—those moments when a single die roll can alter everything. Whether you want to kick down doors, solve mysteries, forge political alliances, or explore the unknown, I’ll help tailor the experience to your group’s vibe. My goal is always to create unforgettable memories shaped by your choices and the chaos of the dice. I’ve played and run a massive range of systems—D&D (from the original boxed set to 5e), Gamma World, Dungeon Crawl Classics, Metamorphosis Alpha, Call of Cthulhu, Traveller, and far more. I’m also ready to dive into Tales of the Valiant and Outgunned. My campaigns take place in rich, varied settings like the Forgotten Realms, Mystara, Blackmoor, Hyperborea, and original worlds. I own and run modules from WotC, Kobold Press, Frog God Games, DCC/MCC, and tons of third-party publishers. If it’s been written, I’ve probably read it—and if I haven’t, I can get up to speed quickly. I’ve been rolling dice since Tunnels & Trolls and the earliest days of D&D—back when Chainmail was still in play. Since then, I’ve lived a wild, story-filled life both in and out of games, and I now bring that passion to the table full-time. From kids’ birthday games to corporate team-building to grognard reunions, I’ve run it all. I believe the best games are forged in shared challenges and the camaraderie that comes with them. Let’s tell amazing stories together. TL;DR: Veteran GM with a massive RPG library and decades of experience. I run fun, story-driven games shaped by player choices, fate, and creativity. You bring the characters—I’ll bring the world!

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Character creation

Creating your character

Pre-made characters are available or can also be made with me on Discord (scheduled live session or via message) using D&DBeyond. You do not need to know anything about character creation, how the game works, or anything about the game. We can cover all of this together. I will send you an invite to the campaign on D&D Beyond and Discord.

The current party

This is a Play-As-You-Can campaign. Each chapter is run as a mini-campaign. Show up for the chapters you can play. Or play them all...The next session is 7 August...the session will run for 3-4 hours. Join with a 5th level character... When the caravan rolls into Waterdeep after two months on the road, it's expected that most of the merchants will disperse to the city’s markets, warehouses, and stables...the heroes can’t waste much time closing accounts with their own employers or sightseeing in Waterdeep, however, or they will lose the treasure wagons in the crowded metropolis. You have learned the cultists and their hidden treasure will travel as far north as possible, following the Trade Way north from Waterdeep to where the great road was swallowed up by the ever-expanding Mere of Dead Men. A fortified roadhouse that once served merchants and teamsters now feeds laborers and safeguards road-building supplies, and it also aids the Cult of the Dragon in smuggling its treasure!

What to expect

Preparing for the session

The Theater of the Mind (audio portion of the adventure) will occur on Discord supplemented by images and battle maps as needed. You will need an account on Discord. Access to the dedicated server will be open prior to the game. Owlbear Rodeo may be used. No subscription is necessary. Characters will be made or provided on D&DBeyond. Players will make characters during session zero; or, we can make one prior to the game session. A pre-made character can be provided. Some players also enjoy the background music and effects of Syrinscape. A free account is now required for you to log into the site. Once you have the free account, a pregame link will provide you the immersive sounds. While fun, the music and sounds are not required.

What Mark brings to the table

I am bringing decades of games experience, a robust community, in depth characterisation and the flexibility to adapt to player styles and choices. Free access to a starter set of rules will be provided. I am available to guide you through character creation on D&DBeyond. The narrative will be supplemented with images and maps on Discord and Owlbear Rodeo. Access to Battle maps and tokens will be on Owlbear Rodeo. No account is needed by the player.

Homebrew rules

We will craft the house rules we want to play in the first session...or play by the rules as written. You decide! Sword & Sorcery games are fun with luck, fleeting luck and modified critical hits...but we can play they way you want!

Equipment needed to play

Computer

Internet

Microphone

Safety

How Mark creates a safe table

Safety concerns can be discussed prior to the session. The Session will start with the characters already served and survived together during the siege.

Content warnings

Safety tools used

Frequently asked questions