HELLDIVERS: Second Massacre of Malevelon Creek | New Player Friendly | Homebrew | Drop-in Friendly | Feel-good Campaign
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
Bi-weekly / Friday - 9:30 PM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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Schedule
About the adventure
We thought we won the creek... we were wrong. The automatons attacked in force and the 131st fleet was deployed to repel it. We thought it would be an easy defense mission. We were wrong. The face of the creek will never be the same again. Players will take part in an epic siege of Malevelon Creek and potentially surrounding planets as part of the 131st fleet. Based on the Helldivers 2 video game, we will be running running a homebrew system loosely based on Arcane Arcade's Fallout TTRPG. Expect robot-killing, gritty tactical combat game that fans of the video game will love. This is more of a power fantasy game than a difficult game, but expect to need to have creative combat solutions for difficult tactical scenarios. Failure to sign up for this campaign is considered treason and will be reported to your democracy officer.
Game style
Theater of the Mind
Game themes
Meet the Game Master
1 year on StartPlaying
5 games hosted
Highly rated for: Creativity, World Builder, Teacher
About me
I was once told that a diplomat is someone who can tell you to go to Avernus and convince you to look forward to the trip. I've convinced at least 20 players to do so. I have been DMing for well over 15 years at this point (more than half my life) and I've had a great passion for game design. I'm currently at college for Game Design. I've DMed for Pathfinder, D&D 3.5e, D&D 5e, a few and multiple homebrewed systems which I created. I often use sci-fi, high fantasy, and dark fantasy settings. My games focus on player-driven narrative based gameplay. I have been told that I occasionally offer my players too much freedom, and I prefer that my players have absolute control over where the narrative takes us. I will not railroad my players, even if I do lose 20 planned quests in a single scheme. I'm open and accepting of whatever my players want to do and will look for a way to let them do it without breaking game balance too much.
View Profile →Character creation
Creating your character
Think about a movie archetype you might want to be, such as The Terminator vs Predator vs John Rambo. All the details will come in session 0, where we will discuss character sheets and the details of the homebrew system.
What to expect
Preparing for the session
You will need a microphone and a discord account. New players are welcome to join with zero experience but please contact me before session zero.
What Ryan, Warlock of the World Tree brings to the table
I live and I die by the Rule of Cool. Combat will be quite tactical but more in a puzzle sense and not grindy-tactical. I use ambient music and a quite a bit of theater of the mind. I do characters with distinct speaking styles and sometimes, but not often, will give them a unique accent or character voice. We may flip between drawn maps and theater of the mind.
Platforms used
Safety
How Ryan, Warlock of the World Tree creates a safe table
Most of the tags may not come up based the players take the story, but these are things with a strong likelihood of being mentioned. We will have a lines and veils and triggers discussion during session 0, and if you want that to be a private conversation let me know. After sessions I always check in with my players about how they're feeling and how the session went. If you have any concerns feel free to message me.
Content warnings
Safety tools used