Triumph of the Tusk & Spore War - [Free Session 0 & 1] [Mythic]
This game is a long adventure where the players will be dignitaries and adventurers aiming to help the Orcs of Belkzen unify as the undead hoards are
About the adventure
The adventure will start with the players at level one being given a short prior adventure to reach level 3 for Triumph, and once Triumph ends they will carry over into Spore War. The campaign will be Mythic, using the Mythic rules, and players will end the game at level 20. Triumph of the Tusk and Spore War is an adventure path by Paizo and their talented writers.
Meet the Game Master
1 year on StartPlaying
13 games hosted
Highly rated for: Creativity, Teacher, Knows the Rules
About me
Greetings. I've been playing and running games since I was thirteen. I was thrown into the GMing deep end by a friends brother and loved it, every moment of it. The ups of a great victory against a hard boss, the downs of character deaths and tpks. The hilarity of throwing a boss the party was supposed to run away from, only to get beat over the head by Lady Luck and have my big bad get absolutely stomped. Its all great fun. I hope to expand out and gain even more experience and build awesome stories with friends. Who knows, maybe we will all even gain a great new story to share with others for years to come.
View Profile →Reviews (7)
Proficiencies
Players say this GM is great at:
Creativity
Teacher
Knows the Rules
I joined the campaign late but was able to incorporate my character concept right into the ongoing story with a lot of support and recognition of the character backstory. The game was easy to understand the plot arc of and I quickly got invested in the characters and the story. The GM supported me weaving my own narrative into the ongoing story and when we completed the campaign let us all do an epilogue for our characters to see where they were years later which I really appreciated. I've since played in several more games with this GM and they've all gone really well with lots of support for player decisions and creativity, and a great willingness on the GM's part to try variant or alternate rules which I really appreciate as a player that likes to try new things.
He played along with my characters silly crush on the goblin potion maker, and always kept my character and others stories in mind as he progressed the story. Driving that mad max style truck through hell running over devils and fighting for our life was hype too. Always a pleasure to join his sessions, highly recommend this gm.
Brian was been my Dungeon Master for nearly a decade now, and he's never failed to entertain me. With his calm demeanor, unique sense of humor and lifetime experience as a DM, Brian adds a interesting feel to each gaming session. The one aspect I appreciate the most in Brian's sessions is how accommodating he towards everybody.
Character creation
Creating your character
Characters will be created during Session 0, with us discussing how your characters might know each other and what their past experiences are. Characters will begin at level 1, we can discuss plans for mythic paths and eventual mythic goals. Characters are also expected to want to help out the Orcs (and eventually Elves) though I am open to a character doing so for ulterior motives (no direct sabotage though)
An open, friendly game for both new and experienced players a like. No charge for sessions 0 or 1. Mythic Rules, with Mythic slots being open for Archetype feats.
What to expect
Preparing for the session
Players will need a mic (and please, for all our ears, let it be at least decent) Players will also need internet (obviously) and be willing to go along with the game. Characters will also be expected to work with their team.
What Brian Disney brings to the table
Foundry VTT, Custom Maps, (Some) Character Voices
Homebrew rules
Mythic Feat slots are also counted as Free Archetype Feat slots.
Equipment needed to play
Computer
Microphone
Internet
Platforms used
Safety
How Brian Disney creates a safe table
During session 0 we will all discuss our lines and veils, our triggers. If the player feels that more detail is needed it can be gone into otherwise a simple 'no _' will suffice. Also session 0 will be free for all players. For X and N cards these will be digital over discord or in the games chat. After games, should time allow (we all have lives and sometimes we just don't have time after the game) we can discuss how everything is going and how things should proceed.