Rime of the Frostmaiden - Isolation, Darkness, Mystery, and Heroics against the sky itself! - Free Session 0
About the adventure
Whether you were born here, came willingly, or are hiding from something or someone, Icewind Dale was never the most hospitable place. Now, however, you've seen as the Frostmaiden has brought everlasting night. The sparks of light in Ten-Towns struggle to hold off the darkness, while mysterious rumours of hidden enemies and lost cities abound. Surely you can brave these trials! Can you stop the unrelenting dark? Will you protect the light of civilization? Or will your body join the dozens more, buried under the snow and ice in Icewind Dale?
Meet the Game Master
1 year on StartPlaying
103 games hosted
Highly rated for: Creativity, Knows the Rules, World Builder
About me
Hi, I'm Alex! I've been playing Dungeons and Dragons for over 25 years, since 2nd edition. I love giving people a chance to relax and have some fun. I'm here to do just that through DMing! In addition to the modules I run, I'm more than happy to run something custom for you. Let's see what kind of story we can make together!
View Profile →Reviews (11)
Proficiencies
Players say this GM is great at:
Creativity
Knows the Rules
World Builder
Alex is an outstanding Dungeon Master in our Dungeons & Dragons campaign. He fosters creativity among players, prepares meticulously for each session, and navigates challenges with grace. Playing under his guidance has been a delightful and immersive experience, elevating our adventures to new heights.
Alex is a great DM. He clearly knows the rules and knows the content he is game mastering for. He is also very flexible and rewards creative play. From adding music, to having good handouts, maps, and resources, he is very prepared at each session. Looking forward to many more sessions. Two Thumbs up!
Alex and I have played 5E together for almost 10 years both as a party mate first and later as a dungeon master. As a PC his Oath of Conquest Paladin had many layers of depth and creativity. The class is a difficult to role play and this particular oath has challenges, yet he peerlessly RP’d it. As good of a PC as he is Alex shines most brightly as a DM. Wielding the attributes he holds as a player with all the creativity afforded to him as a dungeon master. These abilities also help him enhance his players’ characters as he weaves them into his homebrew worlds. Some GMs can be extreme rule lawyers. Alex is not one of them. The Rule of Cool usually prevails at his table. For example he once let my level 11 away of Shadows monk run up a wall and Superplex a Giant Grick off it while using a bonus action to teleport my monk back to the ground safely. This turn was all pretty much 5E compliant and he uses Rule of Cool to make the rest happen. If this doesn’t persuade you just how fun of a DM Alex is you’ll just have to book him and find out yourself!
Alex is a reliable DM that never no-shows, rarely had to reschedule and always communicated clearly. He's flexible with "rule of cool", bending the rules when it's a great idea or helps the plot, but stops short of breaking them. Very good about declaring things one time epic moments so it doesn't become a free-for-all. Very proficient with the rules, but humble enough to double check and admit when he doesn't know, then efficient in checking references and savvy enough to know when to just make a provisional ruling and move on. Uses Owlbear Rodeo effectively. Patient with new players. Good flow and pacing.
Character creation
Creating your character
Characters will start at level 1, and this will ideally be done in session 0. If you have a premade character, or want a pre-generated one, that's not a problem.
Weekly or every other week.
What to expect
Preparing for the session
Please make a discord account if you do not have one. Mic please, camera optional. Make an account on Owlbear Rodeo, and download the free icon starter packs in your profile. Digital or physical dice are fine, there's an extension in OR for rolling, but you don't have to use it. I operate on the honour system (plus, always passing every roll makes the game boring!). If you require blank character sheets, I have them and will provide during session 0.
What RealWorldbuilding brings to the table
Digital maps! Curated music list! My players mostly need to bring themselves, some imagination, and a good sense of humour!
Platforms used
Safety
How RealWorldbuilding creates a safe table
During session 0, we can discuss what may come up, and the broad theme of the game as well as looking at the broad base of the campaign and establishing characters/party composition as a group. We will also establish Lines and Veils. This game has a lot of aspects of survival, isolation, exploration, and most importantly, **difficult choices**. Come in knowing this, and looking to have some fun!