Of Power and People (High level 5E 2014 level 14+)

Of Power and People (High level 5E 2014 level 14+)

The second half of this game will revolve around gaining strength, power, items, allies and more for the goal to defeat the final villain.

TYPE

Campaign

LEVELS

3

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 SEATS LEFT
$5.00

/ Session

Details

Weekly / Monday - 5:00 PM UTC

Session Duration / 3–3.5 hours

2 / 4 Seats Filled

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Schedule

Meet your party members

2/4

About the adventure

~This game has a Trial period, the first 4 sessions will be at $5 so you can see if you mesh with me as a DM and the other players, Then it rises to my standard rate of $25 if you wish to continue.~ ~This is an ongoing campaign that has just entered into it's second half, and the stake are higher than ever.~ The Bringers of Change succeeded in their plan, the plot to end the two pantheons of gods control of Tarot worked. But after the Arch devil Mephistopheles arrived and revealed he hidden hand in the background, The Bringers of Change learned they have helped him achieve what he wanted. To be the one god on Tarot. Three months later the world has gone through many challenges. Monsters and beasts seem to be appearing more frequently, and seem to be more dangerous than ever. Most civilizations around the world have broken down now that the gods who ran them are gone, and are being fought over by warlords and opportunists. The magical corridors that crossed the skies, the slipstreams, are gone and thus a world that was once globally connected now has become frighteningly small. The Bringers of Change have a new enemy, one that is stronger, smarter, has more resources, and the will to hold on to the throne of godhood he has claimed. As the world crumbles around them they need power, allies, and more than a little luck to see this monumental task through. They need you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The second half of this game will revolve around gaining strength, power, items, allies and more for the goal to defeat the final villain of the campaign.

Game style

Combat Heavy

Roleplay Heavy

Meet the Game Master

5.0

(33)

Disabled
Neurodivergent

4 years on StartPlaying

655 games hosted

Highly rated for: Creativity, Storytelling, World Builder

Average response time: Under 1 hour

Response rate: 50%

About me

Hi, my name is Ergo , I'm a 33-year-old Game master looking to make an actual career in this community. My Creative background began in childhood getting lost in book after book and wanting to have an impact on the world and help the protagonists in their journey. I started playing ttrpg's in 2015 and of course, became the forever GM because no one else wanted to do it. Thus began the creation of my own worlds and the characters that fill them. I love to make games that have heavy player involvement. Want a thieves guild in the city? Done. Wizards tower in the desert? Done. Space station taken over by androids? Already have a name for it. Narrative matters the most to me but boy do I love some crunchy combat.

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Character creation

Creating your character

We will have a Session 0 in which we make characters together to better tie you and the other players to the world and each other. This will count as the first of the 4 Trial period sessions. If you join later we will have the Onboarding session 0 and will pay the full price of $25 but will have 4 sessions at the Trial cost of $5 (This is due to too many people spending 2 hours of my time for session 0 and then pulling no shows so I can at least get something for my time) We will use Tasha's rules for racial stat allocation if you don't choose one of the races changed new multiverse book. Stats will be the array or rolled, but if you roll you will have to abide by the roll unless it's a dumpster fire (Multiple negatives and a highest of 14) You can roll for HP or take the average but will have to abide by the roll. No multiclassing.

What to expect

Preparing for the session

You will need a Mic, a discord account, a roll20 account, and headphones as I use music and other audio aids. We will discuss webcams in session 0 but will not be required.

What Ergo brings to the table

I bring most player content in the roll20 compendium, I bring 8 years of experience GM'ing, and I bring a safe and inclusive space to play and have fun.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Ergo creates a safe table

We will have an onboarding session 0 whether you start with the group or join later, during which we will go over lines and veils as well as anything else we need to make sure you feel the table is a safe space to play in.

Content warnings

Safety tools used

Frequently asked questions