TYRANNY OF DRAGONS | CURRENTLY LEVEL 11
Dungeons & Dragons 5e | Campaign
$35.00
/ Session
Details
Weekly / Thursday - 6:00 PM UTC
Jun 19 / Session 71
3 Hour Duration
5 / 6 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+
About the adventure
From raided towns to ancient hoards, only bold heroes can stop the coming cataclysm. 🐉 Two Arcs, One Epic: Hoard of the Dragon Queen and Rise of Tiamat form a sweeping campaign of intrigue, warfare, and draconic terror. 🐉 From Small Beginnings to Legendary Deeds: Defend villages, infiltrate cults, gather allies, and face the wrath of dragons—on the ground and in the sky. 🐉 For Players Who Crave Classic High Fantasy: A globe-spanning story of dragons, politics, and divine threat. Ideal for parties that love a slow burn into epic stakes. The cult chants. The skies darken. Will you rise—or burn?
Game style
Organized Play
Organized Play uses a standardized ruleset for character creation, leveling, and rewards. Every character plays by the same rules. Its strength is flexibility: bring your character to any table and jump right in. With tight rule adherence, every game feels consistent, fair, and ready for adventure.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
A long-running, weekly campaign of dragon-slaying adventures
2 years on StartPlaying
2133 games hosted
Highly rated for: Creativity, Teacher, Storytelling
Average response time: 1 hour
Response rate: 100%
Additional details
How to prepare
💻 Install Discord. 💻 Create a D&D Beyond account. 💻 No rules mastery needed—new players welcome! 💻 Come ready to play, collaborate, and tell cool stories.
What I provide
🎲 All D&D Beyond content. 🎲 Immersive storytelling, voicings and ambient music. 🎲 Tactical combat—fast, strategic and challenging encounters 🎲 Rewards for player creativity 🎲 Optional crafting and third-party content if it fits our game.
Gameplay details
🛡️ Game confort checklist helps us set boundaries. 🛡️ Lines & Veils discussed and agreed on at Session Zero. 🛡️ Open Door Policy. Chat to me anytime. Step away anytime.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
How will character creation work
✍️ We'll build characters together in Session Zero. ✍️ We use D&D Beyond. All official 5E sourcebooks are allowed. I've purchased them all! ✍️ Have an character concept in mind? Bring it! I’ll help you shape it to fit the campaign.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• D&D Beyond
• Discord
• Owlbear Rodeo