Jórekr • The Norse GM
he/him
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My preferences
I like to play...
I prefer to play on...
I like to play games with themes like...
I prefer games that have...
Roleplay Heavy
Combat Heavy
Theater of the Mind
Rule of Cool (RoC)
Rules as Written (RaW)
Sandbox / Open World
Hexcrawl / Exploration
Tactical / Crunchy
Realm Building
Reviews I've given (5)
I'm playing Waterdeep: Dragon Heist with Gabriel, and it has been a pleasure. He doesn’t just build the world of Waterdeep, he invites us to build it with him. We get to build and describe random NPCs and shops that we happen upon around the city, which makes every session feel personal and alive. Gabriel balances creativity and structure perfectly. He guides the story with confidence but always leaves room for our ideas to flourish. As someone still learning D&D, he explains everything with patience and keeps the table welcoming and fun. It’s collaborative storytelling at its best!
Our Dragonbane one-shot with Greg was great! He presented a rich, atmospheric adventure that drew us in immediately. The pacing was tight, with just the right blend of challenge and story, and he brought the world to life in a way that felt true to the system. His ability to adapt to our shenanigans while keeping things moving forward was top-notch. Overall, a great one-shot experience—looking forward to more!
Rating: ⭐⭐⭐⭐⭐ (5/5) My experience with Amna as my GM has been outstanding. From our initial session zero for the Dragonheist campaign to the ongoing adventures, Amna consistently impresses with her Dungeon Mastering skills. What stands out is Amna's attention to detail in understanding each character. During the session zero, she took time to grasp the nuances of each PC, seamlessly incorporating their backgrounds into the overall story. This level of detail makes the campaign feel tailor-made for our party, enhancing the immersion and connection to the unfolding narrative. Amna's commitment to keeping players engaged is noteworthy. Her storytelling goes beyond revealing a plot, creating an interactive and dynamic world where our choices matter. This approach keeps the sessions exciting, with unexpected twists that always keep us on our toes. The world-building in Amna's campaign is good. Environments are vividly described, and NPCs feel like fully realized characters with their own motivations and quirks. It's evident that she has put thought and effort into crafting a living, breathing world that reacts to our actions. I wholeheartedly recommend Amna to any player seeking an immersive and personalized Dungeons & Dragons experience.
George did an excellent job running a Pathfinder 2e one-shot for a bunch of beginners. His knowledge of the rules and the VTT allowed the game to run smoothly and he provided us with vivid descriptions and fun voice-acted NPCs. His passion and dedication created a fun and engaging experience that I would highly recommend to anyone.