Jack
he/him
Timezone
Experience Level
Identity
About me
TTRPG veteran and improv comedian looking to dive deeper into the online experience. Experienced with collaborative storytelling, and with a great love of world building and 'kicking the tires' on encounters. I have a very interesting work history, which includes blacksmithing, agronomy, and technical stage production. Currently, I make props and special effects for haunted houses.
My preferences
I like to play...
I prefer to play on...
I like to play games with themes like...
I prefer games that have...
Roleplay Heavy
Rule of Cool (RoC)
Puzzle / Mystery Focused
Reviews I've given (3)
I was very fortunate to have Zac as my GM. He is an understanding, knowledgeable, and relaxed session runner—with varied enough focuses to keep time at his table interesting. It is very clear how much time and effort he puts into his games. Would definitely reccommend him to new players looking to explore TTRPGs!
Nioret is a dedicated, understanding, and talented GM who has a great love of storytelling and player agency. His presentation never fails to captivate me. The time I have spent at his table has quickly become the highlight of my week. I have appreciated his ability to direct and allow players of different experience levels to interact in a balanced and entertaining way. His ability to create senses of urgency draw me into character very easily, and lend a real weight to encounters both roleplay and combat-centric. I would catorgorize him as strict but fair, in terms of rules as written—but there is enough bend built into his style to allow for narrative punch and satisfying resolution. Would highly recommend joining one of his campaigns. My only regret is not having enough free time to play in multiple ones myself.
Darque has been a fantastic GM in every session I've attended. Her world is vast, varied, and teeming with ways to really create the story you want. I would highly recommend her to players both veteran and new. Sessions are paced very well. There is ample time for both roleplaying, exploration, and combat. The west marches style ensures that no two times are the same, but allow past threads to influence the current objectives. Players tend to be a mix of returning and first timers—with emphasis put on hyping up the quieter characters, everyone gets a chance to take the forefront of the narrative. Join a session, you will not be disappointed!