Steve

Steve

Timezone

America/detroit

Reviews I've given (8)

GM DarkSpyder avatar

GM DarkSpyder

Played 3 sessions

Made good use of music, sound effects, and pitch shifting to increase immersion, while taking advantage of Rol20's excellent integration with Demiplane. As for the game itself, this was some of the most thrilling combat I've seen in Daggerheart, complete with epic reversals, teamwork, and sacrifice. On top of this, he fully embraced Daggerheart's rule-of-cool to give player creativity the spotlight.

Nathaniel avatar

Nathaniel

Had lots of fun in a one-shot. He fully embraced Daggerheart's commitment to Rule of Cool by giving us a chance to try anything that seemed plausible and not punishing us too badly on the occasions when this led to failure. He used the VTT well, set the mood with music, and did a particularly good job of dealing with the absence of initiative order while still keeping the game moving forward.

Mizu Leo avatar

Mizu Leo

This was my first experience with Daggerheart and Leo was a great choice for it. He took the time to walk everyone through the tools, used music to set the mood, and was particularly inclusive of the players' creativity, giving each of us a chance to draw in the contents of a room.

Faight avatar

Faight

Played 8 sessions

Excellent DM who checks all the boxes. Uses the VTT effectively, sets the mood with music, does voices (with pitch-shifting software), knows the rules, and keeps the action going even during roleplay. The one-shot was tactically challenging but not unfair. We each got a chance to do what we were good at and earn our victory.

Jayke avatar

Jayke

Solid one-shot on novel content; the DM wrote the published module. Good mix of puzzles and combat in an intriguing environment, with opportunities for RP.