Drsumac
he/him
Timezone
About me
I like building interesting characters to play and allowing those choices inform who they are and where they come from in an interesting way. Coming up with backstories and building playlists for them is a fun creative process as well. I'm big on the roleplaying element of TTRPGs and not just treating it like a video game where the goal is just to do big damage and whatnot. That said, I love combat as a nearly perfect way for the party to work together towards the same goal in their own unique way. Party unity is very important to me. If they players and characters don't vibe together well, it's not worth playing. I am generally not a fan of 3rd party or home brew character options and prefer not to play with others who use them. If someone does want to use them and it is not disclosed openly to all players beforehand, including sharing said content, that is a huge red flag for me.
Reviews I've given (6)
I have played with Jay prior to using this site and jumped at the opportunity to do so again when they finally had a game that suited my schedule. Jay is one of my all time favorite Pathfinder 2 GMs. The vibes are always good, it's comfortable and fun, there is a good balance of goofing around and staying on track, rules are understood and managed well, role playing aspects go well, and I really just have no complaints. Jay shows a similar level of commitment as a GM as I try to bring as a player, which is truly appreciated. I don't mean to over hype, but if you have the chance to play with Jay you should go for it.
Joseph uses the dual class optional rule for P2e, leading to powerful and interesting builds without needing home brew. It also takes away any challenge in the game most of the time. Joseph isn't very interested in role play nor your character ideas. My request to have a rival at the Ruby Phoenix tournament based on the background I picked from the player's guide was ignored and very little effort was given to it when I reminded him. He also didn't bother to learn how to say my character's name until late into the campaign. After the campaign started, he changed the time to an hour later and I sometimes fell asleep. StartPlaying was never updated. Joseph offered to run another AP at my request, but refused to do Curtain Call and we settled on Spore War. He then canceled the game after 2 sessions and a month later did Curtain Call for someone else. I was abruptly removed from a campaign and blocked on discord near the end of the AP with no discussion nor reasonable explanation.
Bad GM for new players and players who prefer RAW, good DM for those who like house rules and appreciate 3rd party content like Team+. Braden talks to players one on one before they join the server, which I appreciate. He told me about his unique way of playing monsters and discussed banned feats/spells, which didn't impact nor bother me. However, he did not mention that one of the players was using 3rd party content, nor how extensive his house rules are. Not doing so is a big red flag for me. The group included new players, who after 2 sessions did not understand basics of the character choices they had made at creation, which seemed to negatively impact their experience. I worry new players would not understand the rules very well after playing with Braden, since he does so much his own way, and he doesn't help them. Frankly, Braden comes off as a bit arrogant. He certainly has players who love playing with him, but I think he's specifically a bad fit for many players.
I'm currently in 6 Start playing games with 6 different GMs and my game with Rae is my favorite of them. That doesn't happen if he's not doing something right. Rae is what you expect to get when you hire a GM hoping to get a quality experience. That can not be said for many others on this Site, including some highly rated ones. I once had an issue where he didn't allow me to do something and I disagreed with it. We discussed it afterwards he agreed I would be able to in the rules. That was appreciated. Otherwise, he does know and handle rules fairly well. When players were struggling, he was open to feedback and the game improved. I'd say communication is vital and if you're uncertain about something he's opened to hearing it out. Do that and you'll be fine. No problematic behavior after a few months of playing with him. Haven't noticed any use of AI.