Michael
Timezone
Reviews I've given (3)
I had been looking for a Descent into Avernus campaign for a while and finally found one that was at a reasonable time for me, which Egonaught is running. It was early campaign and there was room for a charisma based character, so I decided to join. So far, so good! Egonaught is a very competent GM who is punctual, professional and good at building scenes. He incorporates blind rolls (using Foundry VTT) into his gameplay, which I am also now considering doing far more often. He finds ways to help players find their way to shine.
Tyler is a great DM and the group I was in was really solid. Tyler does a great job of managing each session and finding ways to let each player shine with their respective character. Tyler also puts work in to ensure that each character gets something which is personalized to them and makes sense. Pretty laid back but very professional. Good at stepping back and letting roleplay play out and finding ways to enhance it.
Animancy Press is one of the best Dungeon Masters I’ve played with. He’s got the creativity, the organization, and the ability to balance different player styles that really make a campaign come to life. Whether you’re into combat, deep role-playing, puzzles, or just spending half a session shopping, he makes sure everyone gets what they’re looking for. I first joined one of his homebrew campaigns, Isle of Mnenos, and it was one of the most unique and engaging D&D experiences I’ve had. You start off shipwrecked, dealing with memory loss while trying to figure out what’s going on, all while hostile goblins and strange creatures make survival a challenge. The mystery and the way everything unfolded kept me completely hooked. Later, I had to switch to his Curse of Strahd campaign due to a change in my work schedule, and despite the shift in setting, the quality of his DMing stayed top-notch. He really captures the dark, oppressive feel of Barovia while still making sure players have agency and ways to interact with the world in meaningful ways. Beyond just running great games, he’s also incredibly reliable. He’s never late to a session, always prepared, and I’ve never seen any sign of favoritism or conflicts with players. He keeps things fair, fun, and engaging from start to finish. Outside of running games, Animancy Press is also a best-selling author on Dungeon Masters Guild and Roll20 Marketplace. He’s put out some really cool content, including unique magic items, magewright backgrounds, and spells. His Forgotten on the Isle of Mnemos mini-campaign, in particular, is worth checking out if you like mystery-driven adventures. He’s also active on social media, posting on X (formerly Twitter) and sharing his work on YouTube, where he gives a behind-the-scenes look at his content creation process. If you’re looking for a professional Dungeon Master who knows how to run a fun, balanced, and immersive game, I can’t recommend Animancy Press enough. Whether you’re a new player or a seasoned veteran, he’ll make sure you have an incredible experience.