
Bud
they/them
Identity
About me
An aspiring artist, writer and game designer who loves a good adventure. :]
My preferences
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Reviews I've given (1)
The first game outside of my default game group was hosted by Puck, and boy was it a wonderful experience. Before the start of the game we went through lines and veils for the players, discussing shortly what each of the players were comfortable with - this I've learnt to be a common experience with Puck. If the plot went to somewhere unexpected - in our game, being under a vampire's thrall and being /intensly/ flirted with - Puck would make the effort to ask the player if they were comfortable with where the scene was going. Speaking of flirting - Puck's roleplaying capabilities are off the charts, especially with switching characters at the turn of a dime. Each character felt worth having a conversation with, and compelling to talk with. Conversations between NPCs and PCs were interesting to follow, even from outside of the scene. Puck was engaged with the player's stupidity and tomfoolery from the start, giving way to the players' goals by introducing relevant NPCs and plothooks as the game went on - even in a one-shot! There ain't much that can throw Puck off, but when it does happen, they can freely mess around with the players and not take the messing about to heart. - All-in-all, Puck's games are extremely inclusive and, to my experience, very well tailored to the players' individual experiences. Their work with NPCs and character interactions are second to none, and any boundaries set are boundaries kept. Puck deals with unexpected tomfoolery from players in stride, and keeps from letting it break the game. -If any boundaries are broken or something happens, Puck isn't afraid to bring it up and pause the game for the Players' safety and security, making Puck's games extremely beginner-friendly, inclusive and just a wonderful place to find yourself in. I recommend them wholeheartedly <3