Puck
he/they
5.0
(10)
Timezone
Language
Identity
About Puck
Don't let the nice picture fool you, I've evolved into a mostly horror GM. Hello and welcome, I'm Puck. I've been playing ttrpgs for around 10 years now, and running just as long. I love roleplaying and colaborative worldbuilding as well as terryfing my PCs with visceral descriptions of distorted, unknowable monsters. Living in DnD5e (though much less so, nowadays), Kids on Brooms and Teens in Space, Masks a New Generation, a plethora of Indie Systems (including but not limited to Absurdia, the Bleeding, and Statements of Fear), as well as - newly - the Alien RPG, and Candela Obscura, I like to throw myself into new systems and add them to my roster.
At a glance
3 years on StartPlaying
2 games hosted
Highly rated for: Storytelling, Inclusive, Sets the Mood
Featured Prompts
I became a GM because
I really wanted to play DnD and noone where I lived knew about it or could run it. So I taught myself through watching actual plays, got gifted the PHB, DMG, and MM and a bunch of dice, made pre-gen characters and spellcards and forced my friends to play xD
How Puck runs games
I love roleplaying and colaborative worldbuilding as well as terryfing my PCs with visceral descriptions of distorted, unknowable monsters within the vast emptyness of space or the crumbling ruins of a fallen civilisation. I'm not the person for crunchy numbers combat, though I do love creative use of the combat environment. Many of the Systems I run have an aspect of collaborative worldbuildng, as well as "Relationship Questions". And even if the system doesn't, I tend to like including it anyway to help players that may or may not know each other get a starting point for roleplay.
Featured Prompts
Rules are...
a way to facilitate the style of play everyone at the table enjoys. If they can't do that, they will be twisted and hacked apart to be able to do it. In short, Rules are made to be adjusted if needed and used if useful.
Puck's Preferences
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