Luke (LittleBoyBlue)
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My preferences
I like to play...
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Roleplay Heavy
Rule of Cool (RoC)
Reviews I've given (4)
I’ve GM’d thousands of sessions across a variety of TTRPG systems and developed my own distinctive style of storytelling and table management. Over time, I’ve created countless homebrew rules and adapted existing ones to ensure my games are engaging, balanced, and tailored to the needs of my players. When I discovered Daggerheart, it immediately clicked with me — it captured exactly how I love to run games. After running a few one-shots for an event, I was completely hooked. Daggerheart feels fantastic to run: the rules are intuitive and easy to learn, yet offer deep potential for strategy, creativity, and character-driven storytelling as you dive deeper into the system.
Dungeons and Dragons (DnD) is the TTRPGs (Table Top Role Playing Game) that truly started it all 50 years ago (released in 1974). This system has been through many changes over the years but I find 5E (5th edition) to be my favorite. DnD 5E is simple enough to learn as you play while also having enough content to keep you learning for a long time. Also the rules are designed in a way that gives me as a DM lots of opportunities to change and modify the way we play without breaking the game. All in all DnD 5E is a wonderful place to start your TTRPG journey.
