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Cost Per Player

$20.00
Yannick Metzlaff

Yannick Metzlaff (he/him)

Less than a year on StartPlaying

About me

Welcome to my humble yarn mill. Please sit for a moment, whilst I make some last preparations. For you see, in this small, inconspicuous cottage, there is the potential for grandeur. Ah, there it is. Here is a spinning wheel for each and every one of you. … That is correct. You will be using them soon. While I have knowledge of countless stories across realms and time, one vital ingredient is missing: You. For the very soul and spirit of each story is that of the adventurers living through it. Now let me guide your hand while we work life into this loose collection of words, I’ve found waiting for you. My name is Yannick and I’ve been playing TTRPG for about 7 years and soon after turned to GMing on my own in the vastness of the Traveller RPG. Yet, the gravity of the fantastical realms took me and threw me right into the worlds of D&D, where most of my playtime takes place nowadays. The joy of roleplaying games is one very dear to me, so I enjoy giving knowledge of it and its – by time vast or cumbersome – rule systems to people new to it. One of the most notable strengths lying within all TTRPG is that it takes us away from the hardships of real life and lets us experience different stories and delve into emotions that may not be able to surface in day-to-day life. A game that enables this possibility to experience a strong story with room for character development is only possible in a space where everyone feels safe, seen and supported.

GM Style

I focus on story-driven adventures with a lot of room for roleplay. You will have a variety of characters, equipped with unique voices and personalities to interact with as well as areas to explore, secrets to find and riddles to solve. While I enjoy running roleplay-heavy sections, you can expect your fair amount of combat – well integrated into the story. The roleplay doesn’t stop with me, just because swords are meeting, arrows are piercing flesh and deadly magic is unleashed. We will play with Foundry VTT – a powerful tool for immersive exploration and dynamic fights – supplemented with a variety of modules, enabling me to handpick meaningful music and complex soundscapes as well as animated attacks and more. You can furthermore expect a strong integration of your characters backstory – if you wish so – and the possibility to contribute in shaping the world around you. An adventure can only shine with your creativity and interaction, so be sure that your ideas will be valued and integrated and I will be your fan, if you want to try unconventional approaches and let the Rule of Cool apply. For every adventure there will be a session 0, where we will discuss the setting, expectations and safety tools, which are a priority to me, to ensure everyone is happy and comfortable. I am open to feedback and encourage everyone to be open about problems during the session, so I can adapt and create an even better and safer environment.

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