Warlord
he/him
4.9
(12)
Timezone
Language
Identity
About Warlord
I craft rich, immersive tabletop experiences where the stakes are high and every decision matters. My games are story-driven, character-focused, set in dark and dynamic worlds filled with tough choices, compelling villains, and challenges that will make you think. Whether you're new to tabletop RPGs or a veteran player, if you enjoy deep roleplay, meaningful consequences, and strategic problem-solving, you'll find a lot to dig into here. I love creating complex, multi-layered villains—far from mere evil. These are layered characters: calculating, ruthless, and intelligent enemies that you simply can't overpower. You have to think outside the box: trick them, bargain with them, or outwit them if you're going to stand a chance. But beware, for their motivations run deep, and they're every bit as capable of manipulating you as you are of them. I design a wide range of adversaries, from layered and calculating villains with an ulterior motive to the over-the-top foes that you love to hate. Some enemies will require careful strategy and clever thinking to defeat, while others are all about dramatic showdowns or satisfying justice. Whether it's negotiating with a morally gray mastermind or foiling a cartoonishly evil plot, expect memorable encounters that keep you guessing and fully engaged. To those who like deep roleplay and strategic play, my games can offer the possibility to forge your own path. Will you stand against corruption and fight for justice, or will you make perilous alliances and carve your name into the shadows? The choice remains yours, but every path has risks, and not all will survive unscathed. Whether you wish to fight, bargain, or lie, my games will make you think hard and push you past your comfort zone. If you're ready for an adventure full of danger, intrigue, and hard choices, then step into my world-but be prepared to face the consequences.
At a glance
1 year on StartPlaying
27 games hosted
Highly rated for: World Builder, Creativity, Knows the Rules
Average response time: 18 hours
Response rate: 100%
Featured Prompts
When I'm not running games I'm...
When I’m not doing tabletop I’m working on my own Pokémon fangame by coming up with new features and fine-tuning the world I’ve created. I also make video essays on YouTube where I talk about game design and storytelling. I'm a creative and I like to keep myself active.
Warlord's Preferences
Systems
Platforms
Game Mechanics