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Cost Per Player

$25.00
Macon [USgrant]

Macon [USgrant] (he/him)

5.0

(11)

3 years on StartPlaying

60 games hosted

Highly rated for: Storytelling, Creativity, Voices

About me

I'm trying to create the most epic versions of "play pretend" for cool, kind people I possibly can. I strive to give Wizards the opportunity to use their spells in ways that make them feel like Raistlin or the Elminster, while the fighter beside them feels like Drizzt, or Guts. I want to help people create coteries of Vampires. that are as multifaceted as they are troubled, Mage chantries that defy reality despite suffering the consequences, and starships that feel like home with crews that feel like family while the insane unknown of space challenges their very existence. I love lore, and I love storytelling. My primary game systems are Dungeons and Dragons, Vampire the Masquerade 5th Edition, Mage the Ascension 20th Symbaraum, and Traveller 2e, but I am always open to learning more. I generally run all homebrewed settings within the systems I use but I love to integrate existing metaplot from the systems. I love the alternate history aspects of World of Darkness for instance. I would describe the general tone of my games as similar to a more light hearted episode of The Sopranos. My sweet spot is kinetic gritty crime filled drama. I love Star Trek, history, and I am a pop culture sponge. I am the kind of ST/DM who will message you questions randomly about your character, and gladly read whatever you provide backstory wise and incorporate it. I love doing voices and picking sounds and songs that help to set the tone for any given scene. I believe in treating adults like adults, and I only have interest in hosting players who understand what this means. I would describe my games as rated R. I love a multi faceted game including romance, but have a big fade to black rule regarding sexual interactions. Everything safety wise in my game revolves around what I call "the be cool rule". See below. “Be Cool” What does this mean? Be kind to people, especially if they are different from you. Give everyone a chance to take center stage. Throw yourself into what you're doing full force, the more you commit, the more fun you will have. Be kind [again]. Be the version of yourself that would help a stranger get their car out of a ditch in a snow storm with no need for compensation or judgement. If you are the kind of person that can interpret that statement and take it to heart you will be a good fit and comfortable playing with me. Let's make some fun happen. Edgelords need not apply.

GM Style

I strive to create games that balance roleplay and combat, as I think they both have great value. I do believe that roleplay makes combat mean something, so I try to create as varied an experience as possible for players to become connected to their characters whole life. I think it is important for things to feel earned. I love doing voices, and I love writing, but I also know that it isn't all about me so I try to get out of the way when the time feels right and avoid railroading. I have an imagination in overdrive so I am happy to add as much description to a scene, or action as I can, but my aim is to have players immersed enough that their vision guides the description. As I said before I am very kinetic in my storytelling, this is not limited to combat. If you prefer gaming that is more exclusively languid political intrigue based, I may not be the best fit. I have no problem drilling down and doing brief singular character scenes to help flesh out who you are in the world if it is appropriate and typically try to integrate the other characters in some way if this is done to keep everyone involved. Lets build a super complicated wild ass world together!

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