Jared
he/him
Timezone
About Jared
Hello, friend. I’m Jared, an Army vet, a nomad, and, of course, an RPG enthusiast. I’ve been a GM for over eight years, running several long-term campaigns and countless one-shots across a wide range of systems. I’m at my best when I’m helping players tell a story together — collaborative storytelling is the heart of my style. I focus on building community, making tables welcoming, and giving people a few hours to step away from the real world and immerse themselves in something fun, meaningful, and memorable. I enjoy many systems, but I gravitate toward rules-light, fast-flowing games that keep the spotlight on narrative choices, character relationships, and shared creativity. Whether it’s a long campaign or a quick one-shot, my goal is always the same: create a friendly space where players feel supported, engaged, and excited to shape the adventure together.
At a glance
Less than a year on StartPlaying
Featured Prompts
My 3 systems I'd bring to a desert island would be
Dragonbane EZD6 5e
When I'm not running games I'm...
Thinking about games;)
How Jared runs games
My tables are built around player agency, character-driven moments, and a welcoming, low-pressure atmosphere. I like to give players room to explore their ideas, shape the tone of the story, and influence the world in meaningful ways. Expect NPCs with personality, situations that adapt to your choices, and a focus on the relationships and themes that emerge naturally during play. While I enjoy action, I treat combat as a narrative tool rather than the center of the session. Encounters are designed to move the story forward, reveal something about the characters, or push the plot in interesting directions. I use mechanics as support beams, not walls — flexible, intuitive, and always in service of the experience. At my table, collaboration comes first, creativity is encouraged, and everyone gets space to shine. Whether you're a veteran player or brand new to TTRPGs, you’ll find a supportive environment where the goal is simple: have fun together and build something memorable.
Featured Prompts
My games focus on...
Collaborative story telling, character choices, and just having fun.
Rules are...
Rulings
Jared's ideal table
I can adapt to whatever’s needed, but I’d love to have a table with the same vibes found at the Glasscannon Podcast tables.
Jared's Preferences
Systems
Game Mechanics
Game style
Dungeon Crawl
Rule of Cool (RoC)
Sandbox / Open World
Hexcrawl / Exploration
Realm Building