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Cost Per Player
$10.00
Caramon
Veteran
Disabled
Neurodivergent
Published Writer
Game Designer
PX

Less than a year on StartPlaying

uB

4 games hosted

nr

Highly rated for: Creativity, World Builder, Storytelling

tA

Average response time: 24+ hours

tI

Response rate: 100%


About me

Greetings! I'm Caramon, (yes, named after Caramon from Dragonlance) and I have been a DM for several years, and I've pretty much always DMed instead of being a player! I really enjoy creating a world and having my players explore it. I go the extra mile, providing ambience for adventures, including narrations and sound effects for short stories specifically written for my games and their characters. My games are always about creating a shared story and unraveling a united mystery in a world where your decisions matter and actions have consequences. In some games, you may feel that what you do does little to change the overall outcome. With my games, that is not true. Your decisions have weight, both for good and for ill. I often provide text rp as an additional option free of charge, provided I am available during that time. My games always have a very strong lore aspect. If you really enjoy diving deep into the world, dissecting prophecies, lore drops, riddles, and mysteries while you try as hard as you might to save a doomed world, then I am the DM for you! For custom games: * Modules are $10 per person per session * Any non hidden-heavens homebrew $15 per person per session * For one on one sessions (Text or live) price is negotiable. SATISFACTION GUARANTEED: If you don't enjoy your first session, you will receive a complete refund!


GM style

Greetings! I'm Caramon. My DMing style can be summed up in a couple of sentences. Grand, in-depth worlds and stories, rich with places to explore, people to meet, and villains to conquer. Worlds where your choices matter, and your actions have consequences, both for good and for ill. I'm mostly 50-50 on combat and RP. I tend to lean more towards RP, but it largely depends on player choices. Most encounters can be avoided or circumvented if you are clever. I alter my games and my style to suit my player's needs. I am very receptive to Suggestions (I always fail my save) and take feedback seriously. No matter what I do, I always put in a significant amount of effort to make the experience as memorable as possible. I also offer play by post, one on one choose-your-own-adventure games.


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