Peter Musgrave (he/him)
1 year on StartPlaying
About me
Peter is a veteran (40+ years) Table Top Role Play Gamer [TTRPG] who is a full-time Game Master (25+ years). He prioritises and delivers Fun, Expertise & Reliability in his delivery of TTRPG based Team Building, Escapism, Inclusivity & ‘Freedom to try’ services to the corporate, public & hobbyist market sectors world-wide. Peter also has a successful 30+ years track record as a Live Action Role Player with an improvisational & thespian skill set including Voice Acting (he’s not Matt Mercer but isn’t too far off). His three TTRPGs of choice are the high fantasy based 'Daggerheart' plus Dungeons & Dragons 'Open 5e' &, thirdly, the Gothic horror based 'Candela Obscura'. Peter has significantly contributed to several high fantasy based initiatives over the last 40+ years including Treasure Trap (Peckforton Castle), Spirit of Adventure, Maelstrom, Bridge of Time, Dudley Castle, Dungeon Studios, and Frogwarts School of D&D. In 1995, Peter was a Team Member of his own hand-picked & Winning Team at the inaugural International Live Role Playing Championships (hosted by Paladin, UK) & was awarded ‘Best Role Player’ (for his portrayal of his Half-Orc player character). When not playing or GMing one of Daggerheart, Dungeons & Dragons Open 5e, or Candela Obscura, he enjoys time spent with Family, reading, listening to an expansive range of music, creative writing & working on various product. Comprehensive details are available on his web-site www.themonkslair.co.uk
GM Style
> FUN, Excitement, Passion, Escapism, Imagination, Voices (not Matt Mercer, yet...), Keen Sense of Humour > Value, Reliability, Transparency, Flexibility, Inclusivity, Responsiveness > Accountability & Ownership; no-one is perfect > Huge believer in Improvisation (‘Rule of Cool’), particularly where it provides opportunity for cinematic / heroic moments, always with a respect for rules as written (RAW) > Adventuring Style: ~ 35% Player Driven (Agency) ~ 25% Roleplaying ~ 20% Combat & Encounters ~ 7% Homebrew ~ 5% Social interaction ~ 5% The Unexpected ~ 3% Puzzles / Riddles > Use of Descriptors ~ Heat\sound, Touch\feel, Smell, Taste, Sight, Temperature, Weather, Time > Player Agency [averse to ‘railroading’] ~ every encounter has multiple possible outcomes, plus, every choice can, & often will, dynamically affect Your gameworld. Player Agency & Player Story Arcs are paramount to Player Enjoyment > Simple & Layered NPCs plus Faction-intrigue[s] including Guilds > Interesting stories with campaign & player character arc/background infusion > Optional homebrew expansion may include but is not limited to just downtime, foraging, crafting, tool kits, gaming sets, levelling up &/or side quests. Additionals can include such things as plants, books, magical items, new animals for Your wild shape & companions, plus even animal training & Guild Test Levelling Up for Your Player Character & special events like holidays, festivals & fairs > Potential option[s] for travel to different worlds /planes. While likely to visit other realms on occasion, perhaps by accident, or not, All Player Characters will be given an appropriate shared-world starting point at their outset & through timely discussion & agreement > Player Group-size usually up to a maximum of 5 Player Characters > Consistent & openly published schedule with reminders given in Your own time-zone through Your Group’s closed/private game channel > Discord channels with the relevant setting guides & campaign notes for Your reference & use during & between sessions; sequentially organised > Player Group that is hosted within a closed/private game session > Whole group ability to roleplay, chat & share information between games via private group specific Discord channels within my Discord server ‘PMusDmGm’ ~ Discord i.d ‘MadMonkMus’ ~ legacy tag PeterMusgrave#8402 > In-game & in-real-life rules & expectations are well-documented in relevant Discord Server channels plus are always gone through during a Session Zero (ad hoc basis if a new player joins at a later session for campaigns). Attentions always drawn to Zero Tolerance regarding bullying. Real-life politics, religion, excessive swearing & derogatory language never acceptable before/during/after session > UK12A [US PG-13] Safe for Purpose Experience that embraces an as full as possible diversity & inclusivity not exclusive to LBTGQ+ alone > Gaming appropriate to Your stated/discussed needs & communication requirements > TTRPGs are meant to be Fun escapism enjoyed by All Participants > Little interest in how powerful a character is, or may become. More interested in the story & how Player Characters fit into their world[s]. More fun to use creative problem-solving & teamwork than to just be the biggest & baddest methinks, although recognising that sometimes there just has to be ‘one of those unavoidable moments’; Player Agency must always remain paramount > Should You wish it, my help with Your learning the rules/mechanics plus Your character & backstory creation & growth > Favourite words are “Ask” & "Cheers" > Favourite sentences include “Let’s Roll” & “Describe what You just achieved…”
Games played
Game platforms used
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