Fatebinder
he/him
5.0
(12)
Timezone
Language
Identity
About Fatebinder
Hi everyone! I figured I'd tell you a bit about how I found myself falling in love with Dungeons and Dragons and DMing as a whole. I grew up playing videogames and reading fantasy series that helped me develop a passion for the hero’s journey: stories full of hope and despair, tragedy and triumph. This love moved me to explore beyond books and gaming to explore other mediums: comics, anime, and eventually, TTRPG actual plays like Fantasy High and Unsleeping City. The first time that I saw people playing Dungeons and Dragons, something clicked instantly. In 2019, I finally found a group to play with, which was the most fun I had ever had in a fantasy setting. I’ve been running games since 2020: all modified versions of existing D&D 5e modules that include homebrew enhancements to make the story more compelling. If you were to ask me about what would be in store for you in one of my games? I would say I want your characters to feel powerful, heroic and triumphant. However, the world is often perilous, challenging and sometimes dreadful, requiring brave heroes like yourself! If you are interested in being a force for good and rising to meet great evil, then I invite you to join us in the Realms of Fate!
At a glance
Less than a year on StartPlaying
11 games hosted
Highly rated for: Sets the Mood, Inclusive, Creativity
Average response time: 2 hours
Response rate: 100%
Featured Prompts
When I'm not running games I'm...
Gaming! I enjoy all sorts of games, but I mainly play RPGs (BG3, Fallout, TESV), Colony Sims (Rimworld, my beloved), and Strategy Games (CK3, Stellaris, Civ 6). It has always been a great way to unwind and keep myself sharp. I'd love to chat about our favorite games sometime! :)
How Fatebinder runs games
I've always advertised myself as running games that are 50% Combat - 50% Roleplay. Exploration tends to take a backseat but depending on the campaign or where we are in the story, it may come to the forefront. I enjoy tense, gritty combat where resource management, teamwork and planning is needed to win the day. By that same token, I want my players to feel heroic and powerful, so I will often grant them extra magic items, Feats or homebrew features. Out of combat, I use maps, animated assets and music/sound effects to set the scene. When roleplaying, I give all of my NPCs realistic motivations and they will react and behave according to who they are and what is happening around them. I try to help my players connect with the NPCs and the Game World by giving them pre-existing connections, faction affiliations or plot hooks. It's very important to me that they have a reason to care. I try to keep my players engaged at all times, whether the PCs are in combat, roleplaying or merely exploring the setting. I think the key to maintaining player enthusiasm and engagement is keeping things immersive, consistent and fun.
Featured Prompts
Rules are...
Important! I think structure is fundamental to building a cohesive long-term game experience. But! I also think rules -can- and -should- be flexible and open to discussion over the table as a group.
Fatebinder's ideal table
My ideal table is one where everyone feels like a collaborator, while also being willing to stay loosely within the bounds of the setting's lore and scope. I love to work in player ideas and character backgrounds into the main story so they can have a fully fleshed out character arc in the process. The same applies for combat and character builds: if you have an idea for a specific build, just ask me; we can work out a homebrew class, subclass or modify existing class features to help you bring your class/power fantasy to life. Collaboration is the name of the game!
Featured Prompts
If you're into ___, you're going to love my table
Homebrew! I love homebrew. The beauty of DnD is the ability to create anything and to be anything. If there is a build that could be remotely worked into the game, I will find a way to implement it for you. Can you be Iron Man? No. Can you be an Artificer in an arcane magi-tech suit? Hell yes.
My table is not the place for...
Players who use AI art. I do not allow AI art in any of my games. Nor do we allow AI art in our Discord. I will be happy to help however I can with helping you obtain character art through free resources. We also have many talented artists in our server who are open for commissions at a discount.
Fatebinder's Preferences
Systems
Game Mechanics
Game style
Roleplay Heavy
Combat Heavy
Rule of Cool (RoC)
Hexcrawl / Exploration
Tactical / Crunchy