The Chromatic DM (she/her)
5.0
(8)
2 years on StartPlaying
2 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
About me
My name is Ellie (she/her) and I am an avid D&D 5e player, turned DM. Primarily I am offering oneshots at this time but will begin offering campaigns in 2023. β€οΈπ§‘ππππ I identify as queer and I strive to include LGBTQIA+ players/characters in my games. β€οΈπ§‘ππππ I first started playing D&D 5e five years ago. π€ Then the pandemic in 2020 gave me the extra time to dip my toes in the DMing pool. I have been enjoying running games in person for friends as well as the local Adventurerβs League for the past two years now. I love D&D as a creative outlet and a place to flex my storytelling muscles.
GM Style
I was drawn to D&D as a creative outlet, for that reason I largely lean towards a βrule of coolβ DM style. π I am always open to hearing out why a player should get to try something crazy. The DC might be high butβ¦ you can almost always roll for it! I will refer back to rules as written but in general I prefer to interpret the intention of the rules and balancing that with creating fun for all! π While D&D has its crunchy bits I lean away from getting caught up in the logistics to the point that the game and overall narrative is slowed down. My games are a good split of role play, combat, and puzzles. π£βοΈπ§© I do introduce a few home brew mechanics that I will disclose right at the start of the game (such as crit fail and crit success charts, as well as more ways to use DM inspiration). π² These are meant to generate fun for everyone playing. π₯ If you decide to sit at my βtableβ you can expect goofy NPCs, ambiance, battle music, diverse combats, puzzles, clear narratives, and the chance to create great memories! ***First two players to book ANY of my listed games get 50% off!***
Game platforms used
Game Master Reviews (8)
Proficiencies
Players say this GM is great at:
Inclusive
Creativity
Storytelling
I played a oneshot with Chromatic and I have to say that, while playing with her, a standout quality of the way she runs her tables is the sense of progression during play. She's great at uniting players who have never played before, doing 'crunchy' bits as she calls it like sheet management and convincing us that our characters actually do work together and setting up the table, and having numbers and math done rapid fire fast. Often one of the major complaints of D&D I hear the most of is how much time combat can take out of a session, but that's not the case with Chromatic. We were able to run 3 combat encounters over the span of 4 hours of play, and not once did I feel like it felt like it was drawing from our allotted play time. If you're a player who feels like they can get lost in the weeds of combat, Chromatic will show you the fun side of rolling initiative. Another thing I loved about playing with Chromatic was her implementation and application of puzzles and player vs. character knowledge. When we approached a puzzle encounter midway through the session, the puzzle she had me solve was not impeding my progress, but rather opening a more convenient path to my objective. When I ended up ultimately failing the puzzle I wasn't blocked from progression, I just had to find another way around the obstacle. This is a perspective I appreciate a lot because it's not walling me off from progressing the story. If you want a fluid, flexible DM, Chromatic is a great choice. Her game knowledge and application of rules versus desires is tasteful and appreciated, and the experience she brings to the table is apparent. As a fellow DM hosting games on Startplaying.games, I recommend her. Our outlooks on the game and our priorities are very similar, and I want to work on myself to emulate her in some of my own ways.
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