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spoon

spoon (he/him)

5.0

(8)

Less than a year on StartPlaying

Highly rated for: Sets the Mood, Creativity, Storytelling

About me

I've been playing TTRPGs since I was 17 and I've been GMing regularly for 10 years. I have vivid memories of experiences I've had in TTRPGs with great players and masters- so vivid it's like I was there. I'm enthusiastic about creating more of those memories. Some might say overly enthusiastic. Others might say I'm chasing the dragon. My first TTRPG was Dark Heresy 1e. As an acolyte of the Inquisition, I learned to bring retribution to the heretical enemies of mankind and that my mind was a far better video game than any I had played up until that point. As a day job, I work in corporate IT. In my free time, I binge-consume all forms of media. Those two facts are mundane by themselves, but what it ultimately means is that I have a lot of time and inspiration to brew up a new tale in the ol' brain cauldron.

GM Style

Tell a story with me. I like to focus on immersion. I achieve that with visuals and audio, as well as prepared narration where appropriate. While I self-indulge with voices for my characters, there's never any pressure on players to match that. Intrigue and investigation are some of my favorite elements of TTRPGs and players can expect me to prepare scenarios including those elements when I can. What is the Mayoress of that town getting up to behind closed doors? Where did this bloody handprint in the sawmill come from? How can you exploit the relationship between the Councillors? This, to me, is so much more compelling than "who can I hit with my sword?" Horror is probably my best genre. I love establishing a creepy ambience and describing situations in an unnerving way. Difficult to do a jump-scare in a TTRPG, but I won't rest until I figure out a way to do it. I like biting into a crunchy rule book and chewing on all of the fun options and exploits it offers. I think it's fun to think of creative solutions within a ruleset. With all that in mind, I would say I'm 80% rules as written, 20% "you're a main character in this story, so go ahead." I'll try to create a safe and welcoming environment for my players, but I believe that's a shared responsibility at the table. We're telling a story together. Be a fan of the other players and their characters.

Game platforms used
Game Master Reviews (8)

Proficiencies

Players say this GM is great at:

Sets the Mood

Creativity

Storytelling

Ryan avatar

Ryan

New review

12/10 experience, every time. His tables are always a welcoming place and he is patient and quick to help when any questions or confusions arise. The amount of effort and care that Spoon puts into each session is abundantly clear. His worlds feel alive and lived in, and his ability to seamlessly juggle memorable NPCs and wild plot beats with poignant descriptions of environments and action, ALL THE WHILE providing a curated landscape of artwork and music to immerse us in the moment is simply *chef's kiss.

LincolnWins avatar

LincolnWins

Spoon did an incredible job balancing game prep with real-time improv. He made the session feel immersive, dynamic, and totally player-driven. Every scene felt organic, with just the right mix of tension, horror, and agency. Nothing is better than being able to shape the story while keeping the atmosphere gripping. I can’t wait to jump back in for another session. Experience shows.

Slamjo avatar

Slamjo

I've played multiple campaigns and one-shots run by Spoon over the last several years. His sessions are a prime example of collaborative story telling between players and GM. Plus - I'm married to the guy. So I get to peek behind the curtain and see how much work he puts into the sessions (and how much fun he has doing it). He really strives to build an engaging, immersive experience for everyone at the table and in my truly unbiased opinion, he nails it every time.

Tyler avatar

Tyler

I've played with Spoon as a GM for years, mostly in D&D but also Mothership. Spoon is a great role player, portraying NPCs in such a way that you can clearly see he has thought about what motivates them and how they think. He is always inviting player expression in his games, allowing plenty of space for players to be creative with their characters. Some of the strongest emotional reactions I've had in a TTRPG were in games GMd by Spoon-- moments where he put forth choices that challenged my characters on their ideals, and then the consequences of those choices. I know I'll continue to play in Spoon's games, and I'd recommend him to anyone looking to play.

Repgam avatar

Repgam

The game ran really well. Nice portail of NPCs and wonderful atmosphere.

Svisyrrlyn avatar

Svisyrrlyn

Spoon was exactly what I expected from a good DM. There was drama, decent aesthetics, a lot of communication and the willingness to let players indulge their characters and thought process while keeping the story moving. If you have a bad session with Spoon, I have to infer it is probably not Spoon’s fault.

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