Cost Per Player
$20.00
Norbert - EU (he/him)
5.0
(5)
Less than a year on StartPlaying
Highly rated for: Rule of Cool, Creativity, Teacher
About me
Hey there peeps! I'm a long-time DM starting my professional career here on Startplaying. I have years of experience in multiple TTRP systems and I hope we can play some cool campaigns!
GM Style
HOMEMADE/INTERESTING CAMPAIGNS - Based on CRPGs and Supplements in Multiple Systems βοΈ Do you want to experience your favorite CRPGs in multiple systems? Have you ever wanted to save Tristram or get the water chip for your Vault in a TTRPG setting? Maybe travel across the Multiverse and visit all the Planes? I have built the following campaigns in these systems: - Diablo I and II campaign (Shadow of the Demon Lord) - Fallout I-II-III-IV-NV (Fallout 2d20 Modiphius) - Planescape Campaign (DnD 5.5e) - Eyes of the Stone Thief (13th Age) BALANCED GAMEPLAY - A sprinkle of Combat with a dash of Mystery, Puzzles and Roleplay π€Ίππ§©π Some campaigns inherently have more of each component, but I prefer my games to have a balanced approach. Nothing is holding you back! Play a completely pacifist character even in an action RPG like my Diablo campaign! The combat is fast, tactical and lethal... and there is always a mystery or puzzle waiting to be solved. ACTION FIRST - All else is in the background πΉπ£ βοΈ Shopping trips and downtime are handled between games on Discord β no more boring hours of bartering with a smelly goblin or a wasteland merchant while the team could be having more fun... ALL INFO IN ONE PLACE - No need for endless scrolling or searching π All campaign info, tavern, downtimes and interactions between characters(between sessions) are handled on Discord. There is even a system for writing Session Logs for bonus items, gold (or XP). Naturally, these are not mandatory, only for those who want to put in that extra effort. INCLUSIVE GAMES BASED ON MUTUAL GROUNDS - We are beginner-friendly and love to respect boundaries π€ I love teaching games to newcomers and my games are based on mutual understanding and respect. We do session 0's to make characters and set the tone of the world. We are building this together! Should we include horror, gore, or heavier themes? Are there any taboo subjects we should avoid so we all feel comfortable? SHARED WORLDS - Explore and create what you want π I believe in the concept of mutual and shared world creation. I like when my players come up with cool concepts that we can incorporate into our games. FLEXIBLE CHARACTERS - No need to worry about "bad" builds π» π¨ π§ͺβοΈ I know what it's like to come up with a cool character concept and then feeling kinda "meh" with it in actual play. I'm flexible with your character's feats, abilities, stats, or even class so I have come up with solutions to avoid botched builds and a sour taste in your mouth. You don't need to make a new character every time you want to try something else! RULE OF COOL - We all should have our "moments" π‘π²π₯π I base my games on RAI (Rules as Intended) concepts rather than RAW (Rules as Written). A cool moment should happen if the story or the dice call for it. CUSTOM CONTENT - I dabble in homebrewing stuff π¨βπ¬ Do you want a feature, item, or system that is not handled by the rules of the game? Just ask and we will work something out. I made multiple tweaks to nearly all the games we play. These are often practical adjustments that I always communicate with my players. Some examples: - Right or left leg/arm armor is not handled separately in Fallout - Encumbrance is handled rationally, not by bookkeeping all your lbs of stuff in DnD - There is a crafting system and socketed items, jewels and potions in my Diablo campaign (SotDL).
Games played
Game platforms used
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